Gameplay Design

Game design theory and gameplay mechanics. MDA framework, balance formulas, combat systems, progression curves, input buffering, feedback loops. Code-first with BAD/GOOD pairs.

medy-gribkov Updated

File contents

medy-gribkov/arcana/tree/main/skills/gameplay-design commit 44068db082

Frequently asked questions

npx skillmds@latest add medy-gribkov/gameplay-design