Hz Unity Meta Mixed Reality Utility Kit

Meta XR Mixed Reality Utility Kit (MRUK) (com.meta.xr.mrutilitykit) for Unity XR development. Use when working with Scene API data (rooms, walls, floors, furniture), spawning prefabs on scene anchors, placing virtual objects in the real world, world locking to prevent anchor drift, raycasting against room geometry, generating NavMesh from scene data, environment depth raycasting for instant placement without scanning, Passthrough Camera Access (PCA), trackable detection (keyboards, QR codes), destructible scene meshes, space maps, room sharing for multiplayer, or any MR scene-aware feature.

meta-quest Updated

File contents

meta-quest/agentic-tools/tree/main/skills/hz-unity-meta-mixed-reality-utility-kit commit 791010ce76

Frequently asked questions

npx skillmds@latest add meta-quest/hz-unity-meta-mixed-reality-utility-kit