Multiplayer Design

Design multiplayer systems including networking architecture, matchmaking, social features, anti-cheat, and multiplayer game modes. Use when adding online or local multiplayer to a game. Also trigger for "multiplayer", "online play", "co-op design", "PvP design", "matchmaking", "netcode", or "multiplayer architecture".

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michaelschecht/my-prompt-library/tree/main/site/library/3_Skills/Design/multiplayer-design commit 28686738b2

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