Threejs Fundamentals

Three.js scene setup, cameras, renderer, Object3D hierarchy, coordinate systems. Use when setting up 3D scenes, creating cameras, configuring renderers, managing object hierarchies, or working with transforms.

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mit-network/Antigravity-awesome-skills/tree/main/skills/threejs-fundamentals commit 675238f365

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npx skillmds@latest add mit-network/threejs-fundamentals