iteration-prioritiser-design
Agent: Head of Design
L1 design leader (1x) responsible for design strategy, review governance, and accessibility oversight. Oversees UX Research and Content Design as sub-disciplines reporting into Design.
Department ethos: ideal-design.md
Skill Description
Prioritises the design iteration backlog by scoring improvement candidates against user impact, business value, design effort, and accessibility severity.
When to Use
- When the design iteration backlog contains more items than the team can address in the current cycle and sequencing decisions are needed.
- When post-launch user feedback, session analysis, or accessibility audit findings generate a batch of design improvements that need ranking.
- When product or engineering requests a prioritized list of design changes for sprint planning.
Workflow
- Inventory backlog items: Collect all pending design iterations from feedback channels, audit reports, session analysis findings, and stakeholder requests. Normalize each item using the format defined in the prioritisation framework: problem statement, affected surface, and source. Deliverable: normalized iteration backlog.
- Score each item: Apply the weighted scoring model from the prioritisation framework — user impact (35%), business value (25%), effort inversion (25%), and accessibility severity (15%). Every score must cite a source. Deliverable: scored backlog with rationale per item.
- Apply prioritization framework: Assign items to P0/P1/P2/P3 tiers per the composite score thresholds in the prioritisation framework. Deliverable: tiered priority list.
- Validate with stakeholders: Share the proposed prioritization with product and engineering to confirm alignment with roadmap and technical constraints. Adjust based on dependencies or conflicting priorities. Deliverable: agreed-upon prioritized backlog.
- Communicate and track: Publish the prioritized list to the team, update backlog tooling, and establish a re-prioritization cadence per the trigger conditions in the prioritisation framework. Deliverable: published priority list with review schedule.
Anti-Patterns
- Loudest-voice prioritization: Ranking items based on who requested them rather than evidence of user or business impact. Why: stakeholder volume does not correlate with user need; this approach neglects the users who are not in the room.
- Ignoring design debt: Perpetually deprioritizing design system inconsistencies, accessibility gaps, and interaction state completeness in favor of new feature work. Why: design debt compounds; inconsistent patterns slow future design work and erode user trust.
- Static priority lists: Setting priorities once and never revisiting as new data arrives. Why: user feedback, analytics, and business context change continuously; stale priorities lead to wasted effort on superseded problems.
Output
On success: Produces a tiered, scored design iteration backlog with rationale for each priority decision, stakeholder alignment confirmation, and a scheduled re-prioritization cadence. Delivered to design, product, and engineering leads.
On failure: Report which backlog items could not be scored (missing user data, undefined business metrics, unclear scope), what partial prioritization was achieved, and what data is needed to complete the ranking.
Related Skills
1---2name: iteration-prioritiser-design3description: This skill prioritises the design iteration backlog based on user feedback, usability data, and business impact. Use when asked to rank design improvements, triage post-launch feedback into the design backlog, or decide which design debt to address next. Also consider when the iteration backlog has grown without a clear priority order. Suggest when session analysis or accessibility audit findings need to be sequenced for action.4---56# iteration-prioritiser-design78## Agent: Head of Design910L1 design leader (1x) responsible for design strategy, review governance, and accessibility oversight. Oversees UX Research and Content Design as sub-disciplines reporting into Design.1112Department ethos: [ideal-design.md](../../../../departments/design/ideal-design.md)1314## Skill Description1516Prioritises the design iteration backlog by scoring improvement candidates against user impact, business value, design effort, and accessibility severity.1718## When to Use1920- When the design iteration backlog contains more items than the team can address in the current cycle and sequencing decisions are needed.21- When post-launch user feedback, session analysis, or accessibility audit findings generate a batch of design improvements that need ranking.22- When product or engineering requests a prioritized list of design changes for sprint planning.2324## Workflow25261. **Inventory backlog items**: Collect all pending design iterations from feedback channels, audit reports, session analysis findings, and stakeholder requests. Normalize each item using the format defined in the [prioritisation framework](references/prioritisation-framework.md): problem statement, affected surface, and source. Deliverable: normalized iteration backlog.272. **Score each item**: Apply the weighted scoring model from the [prioritisation framework](references/prioritisation-framework.md) — user impact (35%), business value (25%), effort inversion (25%), and accessibility severity (15%). Every score must cite a source. Deliverable: scored backlog with rationale per item.283. **Apply prioritization framework**: Assign items to P0/P1/P2/P3 tiers per the composite score thresholds in the [prioritisation framework](references/prioritisation-framework.md). Deliverable: tiered priority list.294. **Validate with stakeholders**: Share the proposed prioritization with product and engineering to confirm alignment with roadmap and technical constraints. Adjust based on dependencies or conflicting priorities. Deliverable: agreed-upon prioritized backlog.305. **Communicate and track**: Publish the prioritized list to the team, update backlog tooling, and establish a re-prioritization cadence per the trigger conditions in the [prioritisation framework](references/prioritisation-framework.md). Deliverable: published priority list with review schedule.3132## Anti-Patterns3334- **Loudest-voice prioritization**: Ranking items based on who requested them rather than evidence of user or business impact. *Why*: stakeholder volume does not correlate with user need; this approach neglects the users who are not in the room.35- **Ignoring design debt**: Perpetually deprioritizing design system inconsistencies, accessibility gaps, and interaction state completeness in favor of new feature work. *Why*: design debt compounds; inconsistent patterns slow future design work and erode user trust.36- **Static priority lists**: Setting priorities once and never revisiting as new data arrives. *Why*: user feedback, analytics, and business context change continuously; stale priorities lead to wasted effort on superseded problems.3738## Output3940**On success**: Produces a tiered, scored design iteration backlog with rationale for each priority decision, stakeholder alignment confirmation, and a scheduled re-prioritization cadence. Delivered to design, product, and engineering leads.4142**On failure**: Report which backlog items could not be scored (missing user data, undefined business metrics, unclear scope), what partial prioritization was achieved, and what data is needed to complete the ranking.4344## Related Skills4546- [`accessibility-auditor-design`](../accessibility-auditor-design/SKILL.md) -- Audit findings are a primary input to the iteration backlog.47- [`iteration-design-p`](../../../design/visual-interaction-designer/iteration-design-p/SKILL.md) -- Prioritized items flow to the Visual Interaction Designer for execution.48- [`effort-estimator-design`](../effort-estimator-design/SKILL.md) -- Effort estimates are a required input to the prioritization scoring rubric.