Side Hustle Evaluator
Stress-test any side hustle or business idea with real research, not gut feeling. Delivers a structured viability assessment with a go/no-go verdict the user can act on.
When to Use This Skill
- "Is this a good business idea?"
- "Evaluate my side hustle idea"
- "Should I start a [business type]?"
- "How viable is [idea]?"
- "Rate this business concept"
- "Reality check my startup idea"
- "Would [idea] actually make money?"
- "What are the risks of starting [business]?"
Inputs
Ask the user for (if not already provided):
- The idea — what's the side hustle or business concept?
- Their location — where would they operate? (affects market size, regulations, competition)
- Their budget — how much can they invest upfront? (optional — if not given, assess for bootstrapped and funded scenarios)
- Their skills — what relevant experience do they have? (optional — if not given, list required skills)
- Time commitment — full-time or side hustle alongside a job? (optional — default to side hustle)
If the user gives a vague idea ("I want to start something online"), ask them to be more specific before proceeding.
Research Process
Phase 1: Understand the Business Model
Before researching, clearly define:
- What exactly is being sold (product, service, subscription, marketplace)?
- Who is the customer?
- How does money come in (one-time, recurring, commission, ad revenue)?
- What's the delivery mechanism (online, in-person, hybrid)?
If the idea is ambiguous, state your interpretation and proceed.
Phase 2: Market Research (5-8 searches)
Research these dimensions. Cap at 15 searches total across all phases.
2a. Market Size & Demand
- Is there proven demand for this? Search for people buying/paying for similar things
- How big is the addressable market?
- Is demand growing, stable, or declining?
Search: [idea] market size, [idea] industry growth, [idea] demand trends [year]
2b. Competition
- Who's already doing this? How many competitors exist?
- Are they making money? What do they charge?
- Is the market saturated or is there room?
- What do existing players do poorly?
Search: [idea] competitors, [idea] businesses Australia (or user's location), [idea] reviews complaints
2c. Revenue Potential
- What can you realistically charge?
- What does the revenue model look like at month 1, 6, 12?
- What are realistic income ranges for this type of business?
Search: [idea] how much can you earn, [idea] income realistic, [idea] pricing
2d. Startup Costs
- What's the minimum viable investment to start?
- What equipment, software, licences, or inventory is needed?
- Are there ongoing fixed costs?
Search: how much to start [idea], [idea] startup costs, [idea] equipment needed
2e. Regulatory & Legal
- Do you need licences, permits, certifications, or insurance?
- Are there regulations specific to this industry?
- Any legal risks?
Search: [idea] licence requirements [location], [idea] regulations Australia
Phase 3: Viability Analysis
After research, assess these dimensions and score each 1-10:
Market Demand (1-10): Is there proven, paying demand? 1 = no evidence anyone pays for this. 10 = massive, growing market with clear willingness to pay.
Competition Level (1-10): 1 = dominated by entrenched players with no room. 10 = wide open with few competitors and clear gaps. Note: moderate competition (5-7) is actually healthy — it proves the market exists.
Revenue Potential (1-10): 1 = hard to make more than pocket money. 10 = realistic path to $100K+/year.
Startup Difficulty (1-10): 1 = requires massive capital, rare skills, or years to build. 10 = can start this weekend with under $500.
Time to First Dollar (1-10): 1 = 12+ months before any revenue. 10 = could earn within the first week.
Scalability (1-10): 1 = income is 100% tied to your hours. 10 = can grow without proportionally increasing your time.
Risk Level (1-10): 1 = high financial risk, legal exposure, or volatile market. 10 = low downside, easy to exit if it doesn't work.
Skill Match (1-10): Based on what the user told you about their skills. 1 = completely outside their experience. 10 = perfect fit. If skills not provided, score based on how specialised the required skills are (generic = higher score).
Overall Viability Score = weighted average:
- Market Demand × 2
- Revenue Potential × 2
- Competition Level × 1.5
- Startup Difficulty × 1
- Time to First Dollar × 1
- Scalability × 1
- Risk Level × 1
- Skill Match × 0.5
Divide by 10 to get a score out of 10. Round to one decimal place.
Phase 4: The Verdict
Based on the overall score:
- 8-10: Strong Go. This has real potential. Here's how to start.
- 6-7.9: Conditional Go. Viable but with specific risks to manage. Here's what needs to be true for this to work.
- 4-5.9: Proceed with Caution. Significant challenges. Only worth pursuing if [specific conditions].
- 1-3.9: Hard Pass. Here's why, and here are better alternatives to consider.
Always be honest. A kind "this probably won't work because X, Y, Z" is more valuable than false encouragement that wastes someone's time and money.
Output Format
# Side Hustle Evaluation
## [The Idea]
### Evaluated: [Date]
---
## The Concept
**What:** [Clear one-sentence description of the business]
**Customer:** [Who pays]
**Revenue model:** [How money comes in]
**Delivery:** [How the product/service reaches the customer]
---
## Market Assessment
### Demand
[What the research shows about market size, growth, and willingness to pay]
### Competition
[Who's already doing this, what they charge, where the gaps are]
### Revenue Potential
[Realistic income projections — monthly and annually — with reasoning]
### Startup Costs
[Itemised minimum viable budget to launch]
### Regulatory Requirements
[Licences, permits, insurance, certifications needed]
---
## Viability Scorecard
| Dimension | Score (1-10) | Assessment |
|-----------|-------------|------------|
| Market Demand | X | [One sentence] |
| Competition Level | X | [One sentence] |
| Revenue Potential | X | [One sentence] |
| Startup Difficulty | X | [One sentence] |
| Time to First Dollar | X | [One sentence] |
| Scalability | X | [One sentence] |
| Risk Level | X | [One sentence] |
| Skill Match | X | [One sentence] |
| **Overall Viability** | **X.X/10** | |
---
## Verdict: [STRONG GO / CONDITIONAL GO / PROCEED WITH CAUTION / HARD PASS]
[2-3 paragraphs explaining the verdict. Be specific about why. Reference actual research findings.]
---
## If You Decide to Go:
### Week 1 Actions
1. [Specific first step]
2. [Specific second step]
3. [Specific third step]
### First 30 Days
[What the first month should look like]
### Milestones to Hit
- **Month 1:** [Milestone]
- **Month 3:** [Milestone]
- **Month 6:** [Milestone]
### Key Risks to Manage
1. [Risk + mitigation strategy]
2. [Risk + mitigation strategy]
3. [Risk + mitigation strategy]
---
## Alternative Ideas Worth Considering
[If the idea scores below 6, suggest 2-3 related but stronger alternatives based on what the user seems interested in]
---
## Sources
[List key sources referenced during research]
Important Guidelines
- Be brutally honest. The user is about to invest time and possibly money. A polite lie is worse than a blunt truth. If the idea is bad, say so clearly and explain why.
- Use real numbers. "Good income potential" is useless. "$2,000-4,000/month after 6 months based on [competitor X] charging [Y] with [Z] customers" is useful.
- Research thoroughly but don't loop. Use 3-5 searches per research dimension, but cap total research at 15 searches maximum. Once you have solid data, STOP researching and compile. Perfectionism kills delivery.
- Compile promptly. After completing research, immediately write the evaluation. Do not run additional searches.
- Review before saving. Scan the final output for formatting artifacts or broken tables. Fix any issues before saving.
- Compare to alternatives. Even if the idea scores well, mention 1-2 adjacent ideas the user might not have considered.
- Account for location. An idea that works in Sydney might not work in rural Queensland. Factor in the user's location.
- Save the evaluation. If the agent supports file output, save as a markdown file the user can keep.
1---2name: side-hustle-evaluator3description: Stress-test any side hustle or business idea before investing time and money. Researches market size, competition, startup costs, revenue potential, time to first dollar, required skills, risks, and delivers a brutally honest go/no-go verdict with a 1-10 viability score. No API keys or paid tools required — works with web search alone. Use when asked to evaluate a business idea, validate a side hustle, assess whether something is worth pursuing, rate a startup concept, or reality-check an entrepreneurial idea.4license: MIT5---67# Side Hustle Evaluator89Stress-test any side hustle or business idea with real research, not gut feeling. Delivers a structured viability assessment with a go/no-go verdict the user can act on.1011## When to Use This Skill1213- "Is this a good business idea?"14- "Evaluate my side hustle idea"15- "Should I start a [business type]?"16- "How viable is [idea]?"17- "Rate this business concept"18- "Reality check my startup idea"19- "Would [idea] actually make money?"20- "What are the risks of starting [business]?"2122## Inputs2324Ask the user for (if not already provided):25261. **The idea** — what's the side hustle or business concept?272. **Their location** — where would they operate? (affects market size, regulations, competition)283. **Their budget** — how much can they invest upfront? (optional — if not given, assess for bootstrapped and funded scenarios)294. **Their skills** — what relevant experience do they have? (optional — if not given, list required skills)305. **Time commitment** — full-time or side hustle alongside a job? (optional — default to side hustle)3132If the user gives a vague idea ("I want to start something online"), ask them to be more specific before proceeding.3334## Research Process3536### Phase 1: Understand the Business Model3738Before researching, clearly define:39- What exactly is being sold (product, service, subscription, marketplace)?40- Who is the customer?41- How does money come in (one-time, recurring, commission, ad revenue)?42- What's the delivery mechanism (online, in-person, hybrid)?4344If the idea is ambiguous, state your interpretation and proceed.4546### Phase 2: Market Research (5-8 searches)4748Research these dimensions. Cap at 15 searches total across all phases.4950#### 2a. Market Size & Demand51- Is there proven demand for this? Search for people buying/paying for similar things52- How big is the addressable market?53- Is demand growing, stable, or declining?5455Search: `[idea] market size`, `[idea] industry growth`, `[idea] demand trends [year]`5657#### 2b. Competition58- Who's already doing this? How many competitors exist?59- Are they making money? What do they charge?60- Is the market saturated or is there room?61- What do existing players do poorly?6263Search: `[idea] competitors`, `[idea] businesses Australia` (or user's location), `[idea] reviews complaints`6465#### 2c. Revenue Potential66- What can you realistically charge?67- What does the revenue model look like at month 1, 6, 12?68- What are realistic income ranges for this type of business?6970Search: `[idea] how much can you earn`, `[idea] income realistic`, `[idea] pricing`7172#### 2d. Startup Costs73- What's the minimum viable investment to start?74- What equipment, software, licences, or inventory is needed?75- Are there ongoing fixed costs?7677Search: `how much to start [idea]`, `[idea] startup costs`, `[idea] equipment needed`7879#### 2e. Regulatory & Legal80- Do you need licences, permits, certifications, or insurance?81- Are there regulations specific to this industry?82- Any legal risks?8384Search: `[idea] licence requirements [location]`, `[idea] regulations Australia`8586### Phase 3: Viability Analysis8788After research, assess these dimensions and score each 1-10:89901. **Market Demand (1-10):** Is there proven, paying demand? 1 = no evidence anyone pays for this. 10 = massive, growing market with clear willingness to pay.91922. **Competition Level (1-10):** 1 = dominated by entrenched players with no room. 10 = wide open with few competitors and clear gaps. Note: moderate competition (5-7) is actually healthy — it proves the market exists.93943. **Revenue Potential (1-10):** 1 = hard to make more than pocket money. 10 = realistic path to $100K+/year.95964. **Startup Difficulty (1-10):** 1 = requires massive capital, rare skills, or years to build. 10 = can start this weekend with under $500.97985. **Time to First Dollar (1-10):** 1 = 12+ months before any revenue. 10 = could earn within the first week.991006. **Scalability (1-10):** 1 = income is 100% tied to your hours. 10 = can grow without proportionally increasing your time.1011027. **Risk Level (1-10):** 1 = high financial risk, legal exposure, or volatile market. 10 = low downside, easy to exit if it doesn't work.1031048. **Skill Match (1-10):** Based on what the user told you about their skills. 1 = completely outside their experience. 10 = perfect fit. If skills not provided, score based on how specialised the required skills are (generic = higher score).105106**Overall Viability Score** = weighted average:107- Market Demand × 2108- Revenue Potential × 2109- Competition Level × 1.5110- Startup Difficulty × 1111- Time to First Dollar × 1112- Scalability × 1113- Risk Level × 1114- Skill Match × 0.5115116Divide by 10 to get a score out of 10. Round to one decimal place.117118### Phase 4: The Verdict119120Based on the overall score:121- **8-10:** Strong Go. This has real potential. Here's how to start.122- **6-7.9:** Conditional Go. Viable but with specific risks to manage. Here's what needs to be true for this to work.123- **4-5.9:** Proceed with Caution. Significant challenges. Only worth pursuing if [specific conditions].124- **1-3.9:** Hard Pass. Here's why, and here are better alternatives to consider.125126Always be honest. A kind "this probably won't work because X, Y, Z" is more valuable than false encouragement that wastes someone's time and money.127128## Output Format129130```131# Side Hustle Evaluation132## [The Idea]133### Evaluated: [Date]134135---136137## The Concept138**What:** [Clear one-sentence description of the business]139**Customer:** [Who pays]140**Revenue model:** [How money comes in]141**Delivery:** [How the product/service reaches the customer]142143---144145## Market Assessment146147### Demand148[What the research shows about market size, growth, and willingness to pay]149150### Competition151[Who's already doing this, what they charge, where the gaps are]152153### Revenue Potential154[Realistic income projections — monthly and annually — with reasoning]155156### Startup Costs157[Itemised minimum viable budget to launch]158159### Regulatory Requirements160[Licences, permits, insurance, certifications needed]161162---163164## Viability Scorecard165166| Dimension | Score (1-10) | Assessment |167|-----------|-------------|------------|168| Market Demand | X | [One sentence] |169| Competition Level | X | [One sentence] |170| Revenue Potential | X | [One sentence] |171| Startup Difficulty | X | [One sentence] |172| Time to First Dollar | X | [One sentence] |173| Scalability | X | [One sentence] |174| Risk Level | X | [One sentence] |175| Skill Match | X | [One sentence] |176| **Overall Viability** | **X.X/10** | |177178---179180## Verdict: [STRONG GO / CONDITIONAL GO / PROCEED WITH CAUTION / HARD PASS]181182[2-3 paragraphs explaining the verdict. Be specific about why. Reference actual research findings.]183184---185186## If You Decide to Go:187188### Week 1 Actions1891. [Specific first step]1902. [Specific second step]1913. [Specific third step]192193### First 30 Days194[What the first month should look like]195196### Milestones to Hit197- **Month 1:** [Milestone]198- **Month 3:** [Milestone]199- **Month 6:** [Milestone]200201### Key Risks to Manage2021. [Risk + mitigation strategy]2032. [Risk + mitigation strategy]2043. [Risk + mitigation strategy]205206---207208## Alternative Ideas Worth Considering209[If the idea scores below 6, suggest 2-3 related but stronger alternatives based on what the user seems interested in]210211---212213## Sources214[List key sources referenced during research]215```216217## Important Guidelines218219- **Be brutally honest.** The user is about to invest time and possibly money. A polite lie is worse than a blunt truth. If the idea is bad, say so clearly and explain why.220- **Use real numbers.** "Good income potential" is useless. "$2,000-4,000/month after 6 months based on [competitor X] charging [Y] with [Z] customers" is useful.221- **Research thoroughly but don't loop.** Use 3-5 searches per research dimension, but cap total research at 15 searches maximum. Once you have solid data, STOP researching and compile. Perfectionism kills delivery.222- **Compile promptly.** After completing research, immediately write the evaluation. Do not run additional searches.223- **Review before saving.** Scan the final output for formatting artifacts or broken tables. Fix any issues before saving.224- **Compare to alternatives.** Even if the idea scores well, mention 1-2 adjacent ideas the user might not have considered.225- **Account for location.** An idea that works in Sydney might not work in rural Queensland. Factor in the user's location.226- **Save the evaluation.** If the agent supports file output, save as a markdown file the user can keep.