Xe2 Sdp Bf16

Use this skill when writing, optimizing, or debugging BF16 Flash Attention SDP kernels targeting Intel Xe2 (Lunar Lake/LNL, Battlemage/BMG) GPU using SYCL ESIMD. Xe2 is the GPU architecture; LNL and BMG are product names. Covers the bf16 and bf16io (hybrid) kernel architectures, bf16 ALU limitations on Xe2, type-conversion cost hiding, compensation strategies, DPAS type selection, and all optimization discoveries from the bf16 kernel development journey. Use whenever the user mentions bf16, bfloat16, mixed-precision SDP, or type conversion overhead in attention kernels.

ModelTC 4aefce1 8 files · 131.7 KB Updated

File contents

modeltc/lightx2v/tree/main/.claude/skills/lightx2v_kernel_skills/Intel_XPU/kernel_specific_skills/xe2-sdp-bf16 commit 4aefce1dd8

Frequently asked questions

npx skillmds@latest add modeltc/xe2-sdp-bf16