MSW Packages — Official Prebuilt Catalog
MSW-Git/MSWPackages is the official MSW first-party repository of prebuilt feature packages. Before writing any standard game feature from scratch, check this catalog first — if a package matches, propose integration instead of zero-from-scratch implementation.
This skill is a thin index. Per-package details (README, source, integration steps) are fetched on demand from GitHub rather than mirrored here, so the catalog stays current automatically.
Decision Flow
User asks for feature X
│
▼
Match X against Feature → Package table below
│
┌────┴─────┐
│ Match │ No match
▼ ▼
Scope-First check Proceed with normal MSW
(see section below): authoring (msw-scripting,
system vs UI-only? msw-search, etc.)
│
┌────┴───────────┐
│ system │ UI-only
▼ ▼
Fetch package Route to msw-ui-system
README (+ references/templates/, skip the rest of this skill)
│
▼
Summarize for user
"Found <package>. README says: <summary>.
Integrate this, or build from scratch?"
│
┌────┴─────┐
│ │
▼ ▼
Integrate Build from scratch
│
▼
Run Integration Workflow (below)
Default posture: ask the user before integrating. Do not auto-install without confirmation — packages can collide with existing UUIDs, sprite RUIDs, or naming conventions in the user's project.
Feature → Package Mapping
When a user request mentions one of these features (Korean or English), look up the matching package and fetch its README first.
| Feature domain |
Package |
GitHub path |
| Toast / notification / banner |
maplestory-toast-package |
link |
| Ranking / leaderboard / scoreboard (basic) |
ranking-basic-package |
link |
| Ranking / leaderboard (advanced — multi-board, season) |
ranking-advanced-package |
link |
| Inventory / item bag / equipment |
inventory-package |
link |
| Shop / store / purchase |
shop-package |
link |
| World shop / premium shop |
worldshop-package |
link |
| Mail / mailbox |
mail-package |
link |
| Quest / achievement / mission |
quest-achievement-package |
link |
| Dialog / NPC conversation (typewriter style) |
dialog-package |
link |
| Key binding / virtual button |
key-binding-package |
link |
| Game event broadcast / pub-sub |
game-event-package |
link |
| Player data / save / profile |
player-data-package |
link |
| Collection / gallery / dex |
collections-package |
link |
| Slash command / chat command |
command-package |
link |
| Virtualized scroll list / large list |
recyclescrollview-package |
link |
| Drop table / loot probability |
droptable-resolver-package |
link |
| Global config / shared settings |
global-config-package |
link |
| GM / system announcement |
gm-message-package |
link |
| Game resource (currency, energy, refillable) |
resource-package |
link |
| UI components and prefab models |
ui-component-package |
link |
If multiple packages plausibly match (e.g. "ranking" → basic vs advanced), fetch both READMEs and let the user choose based on the comparison.
Scope-First Routing (UI vs System)
When a request matches a catalog keyword but it is unclear whether the user wants the full system (data + logic + UI) or just the UI screen, ask ONE short question BEFORE fetching package files. Use the matching row from the table below.
| Request keyword |
Question to ask |
| Ranking / leaderboard |
"Do you need score saving and rank calculation too, or just the leaderboard screen?" |
| Inventory / bag |
"Do you need add/remove item logic too, or just the slot screen?" |
| Shop / store |
"Do you need currency deduction and purchase handling too, or just the shop screen?" |
| Mail / mailbox |
"Do you need send/receive logic too, or just the mailbox screen?" |
| Quest / achievement |
"Do you need progress tracking and rewards too, or just the quest list screen?" |
| Toast / notification |
"Do you need the queueing/timing system too, or just the message popup?" |
| Dialog / NPC conversation |
"Do you need branching dialogue and state too, or just the dialog window?" |
| Collection / dex |
"Do you need collection state and progress tracking too, or just the dex screen?" |
| Player data / save |
"Do you need persistence and load/save flow too, or just a profile screen?" |
| Anything else / unclear |
"Do you need the working feature, or just the UI screen?" |
Routing rule
Map the user's answer to a destination:
| User says... |
Route to |
| "feature", "system", "logic", "save", "calculate", "handle", "process" |
Stay here (msw-packages) — proceed to Fetch Protocol below |
| "screen", "UI", "look", "visual", "just the layout", "show only" |
msw-ui-system skill (+ references/templates/) — pick a style template, then build via the UI builder |
| Low-level question (anchor, component property, enum) |
msw-ui-system skill — answer directly via references/component-api.md (incl. §Enums) / ui-fundamentals.md, no fetch needed |
When to skip the question
Skip the Scope-First question and route directly when the user's request is already explicit:
- "from scratch" / "just the UI" / "only the screen" →
msw-ui-system skill (+ references/templates/)
- "full system" / "with backend" / "with data" / "save score" → stay in
msw-packages
- Pure low-level UI question (e.g. "how do I set anchor?") →
msw-ui-system skill
Only ask when the keyword matches a catalog package AND the scope is genuinely ambiguous.
Fetch Protocol
When a candidate package is identified:
1. README first (always)
https://raw.githubusercontent.com/MSW-Git/MSWPackages/main/<package-name>/README.md
Use WebFetch to pull this. Summarize the public API and use cases for the user before going further.
2. File tree (when integration is likely)
Use the GitHub tree API and grep for the package path:
https://api.github.com/repos/MSW-Git/MSWPackages/git/trees/main?recursive=1
The response is large and may be truncated. Grep the response for <package-name>/ to extract the file list. If truncated, fall back to per-directory tree calls:
https://api.github.com/repos/MSW-Git/MSWPackages/contents/<package-name>/MyDesk
Standard package layout:
<package-name>/README.md
<package-name>/<PackageName>.modpackage — installer manifest (treat as opaque)
<package-name>/MyDesk/<PackageName>/Core/ — core scripts/UI to copy
<package-name>/MyDesk/<PackageName>/Sample/ — example usage (do not copy unless requested)
<package-name>/MyDesk/Util/ — shared utilities (some packages)
3. Raw file fetch (per-file as needed)
https://raw.githubusercontent.com/MSW-Git/MSWPackages/main/<path>
Substitute github.com/.../blob/main/... with raw.githubusercontent.com/.../main/... for any browsing URL.
Integration Workflow
After the user confirms integration:
Map files into project layout:
MyDesk/<PackageName>/Core/*.mlua → RootDesk/MyDesk/<PackageName>/
MyDesk/<PackageName>/Core/*.ui → ui/
MyDesk/<PackageName>/Core/*.model → RootDesk/MyDesk/Models/<Category>/
MyDesk/Util/* → RootDesk/MyDesk/Util/ (reuse if already present)
Check UUID collisions: every entity id and EntryKey in incoming .ui/.model files must not already exist in the user's project. grep the workspace for collisions before writing. Regenerate any colliding UUID with a fresh hex UUID.
Check sprite RUID dependencies: scan the package files for hard-coded RUIDs. They reference MSW community resources — usually fine, but verify with msw-search if any look suspicious or you need a substitute.
Resolve cross-package dependencies: some packages depend on others (e.g. ranking may build on player-data). Read the package's README and source headers — install transitive packages first, then this one.
Apply with the standard MSW workflow: stop → refresh_workspace → play. Verify in build logs and runtime logs.
Wire into user's code: most packages expose a _<PackageName> Logic singleton. Call its API from the user's existing scripts (e.g. _MaplestoryToast:Show(...)).
Pitfalls
.modpackage files are NOT auto-installer scripts in this workflow — they are Maker-editor metadata. Manual file copy is what actually integrates the package.
- Hardcoded sprite RUIDs in samples: package samples often reference specific RUIDs for decoration sprites. These work but the user may want to substitute. Note this when summarizing.
- UI files use UIGroup root entities — when copying, route through
msw-ui-system (UIBuilder.read/load to inspect, builder API to mutate; design rules — UIGroup root configuration, anchor mode pitfalls — live in the same skill). Do not hand-edit raw .ui JSON.
Sample/ content is illustrative, not production — do not copy Sample/ files unless the user explicitly asks. Sample scripts often bind to keyboard shortcuts that conflict with the user's controls.
- No package replaces understanding of mlua — packages provide pre-built features but the user still needs
msw-scripting knowledge to extend them.
- Don't bulk-install multiple packages speculatively — each integration adds files and surface area. Install one feature at a time, validate, then move on.
When the user has already chosen "build from scratch"
Skip integration entirely. Proceed with normal MSW authoring (msw-scripting, msw-search, etc.). Do not silently keep nudging toward packages.
When MSW-Git/MSWPackages is unreachable
- WebFetch returns an error or 404 → confirm the URL hasn't changed.
- Sandboxed network may block direct
curl to api.github.com — prefer WebFetch for raw and HTML URLs.
- If everything fails, fall back to building from scratch and tell the user the package is currently inaccessible.
Cross-references
msw-general — workspace, file paths, MCP tools, coordinate systems.
msw-scripting — .mlua syntax for hooking package APIs into game logic.
msw-search — sprite/animation/sound RUID lookup when substituting package-bundled resources.
1---2name: msw-packages3description: MSWPackages catalog — official 1st-party prebuilt packages for common MSW features. Use this skill BEFORE writing a feature from scratch when the user asks for any standard game system (toast/notification, ranking/leaderboard, inventory/equipment, shop/store, world shop, mail, quest/achievement, dialog/NPC conversation, key binding, game event broadcast, player data/save, collection/dex, slash command, scrollview/virtualized list, drop table, global config, GM message, resource/currency, UI components). Always check the catalog first; if a package matches the requested feature, fetch its README and propose integrating instead of building from zero. Keywords: MSWPackages, package, prebuilt, integration.4---5
6# MSW Packages — Official Prebuilt Catalog
7
8[`MSW-Git/MSWPackages`](https://github.com/MSW-Git/MSWPackages) is the official MSW first-party repository of prebuilt feature packages. Before writing any standard game feature from scratch, **check this catalog first** — if a package matches, propose integration instead of zero-from-scratch implementation.
9
10This skill is a thin index. Per-package details (README, source, integration steps) are fetched **on demand from GitHub** rather than mirrored here, so the catalog stays current automatically.
11
12---
13
14## Decision Flow
15
16```
17User asks for feature X
18 │
19 ▼
20Match X against Feature → Package table below
21 │
22 ┌────┴─────┐
23 │ Match │ No match
24 ▼ ▼
25Scope-First check Proceed with normal MSW
26(see section below): authoring (msw-scripting,
27system vs UI-only? msw-search, etc.)
28 │
29 ┌────┴───────────┐
30 │ system │ UI-only
31 ▼ ▼
32Fetch package Route to msw-ui-system
33README (+ references/templates/, skip the rest of this skill)
34 │
35 ▼
36Summarize for user
37"Found <package>. README says: <summary>.
38 Integrate this, or build from scratch?"
39 │
40 ┌────┴─────┐
41 │ │
42 ▼ ▼
43Integrate Build from scratch
44 │
45 ▼
46Run Integration Workflow (below)
47```
48
49**Default posture**: ask the user before integrating. Do not auto-install without confirmation — packages can collide with existing UUIDs, sprite RUIDs, or naming conventions in the user's project.
50
51---
52
53## Feature → Package Mapping
54
55When a user request mentions one of these features (Korean or English), look up the matching package and fetch its README first.
56
57| Feature domain | Package | GitHub path |
58|---|---|---|
59| Toast / notification / banner | `maplestory-toast-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/maplestory-toast-package) |
60| Ranking / leaderboard / scoreboard (basic) | `ranking-basic-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/ranking-basic-package) |
61| Ranking / leaderboard (advanced — multi-board, season) | `ranking-advanced-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/ranking-advanced-package) |
62| Inventory / item bag / equipment | `inventory-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/inventory-package) |
63| Shop / store / purchase | `shop-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/shop-package) |
64| World shop / premium shop | `worldshop-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/worldshop-package) |
65| Mail / mailbox | `mail-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/mail-package) |
66| Quest / achievement / mission | `quest-achievement-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/quest-achievement-package) |
67| Dialog / NPC conversation (typewriter style) | `dialog-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/dialog-package) |
68| Key binding / virtual button | `key-binding-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/key-binding-package) |
69| Game event broadcast / pub-sub | `game-event-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/game-event-package) |
70| Player data / save / profile | `player-data-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/player-data-package) |
71| Collection / gallery / dex | `collections-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/collections-package) |
72| Slash command / chat command | `command-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/command-package) |
73| Virtualized scroll list / large list | `recyclescrollview-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/recyclescrollview-package) |
74| Drop table / loot probability | `droptable-resolver-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/droptable-resolver-package) |
75| Global config / shared settings | `global-config-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/global-config-package) |
76| GM / system announcement | `gm-message-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/gm-message-package) |
77| Game resource (currency, energy, refillable) | `resource-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/resource-package) |
78| UI components and prefab models | `ui-component-package` | [link](https://github.com/MSW-Git/MSWPackages/tree/main/ui-component-package) |
79
80If multiple packages plausibly match (e.g. "ranking" → basic vs advanced), fetch both READMEs and let the user choose based on the comparison.
81
82---
83
84## Scope-First Routing (UI vs System)
85
86When a request matches a catalog keyword but it is unclear whether the user wants the **full system** (data + logic + UI) or **just the UI screen**, ask ONE short question BEFORE fetching package files. Use the matching row from the table below.
87
88| Request keyword | Question to ask |
89|---|---|
90| Ranking / leaderboard | "Do you need score saving and rank calculation too, or just the leaderboard screen?" |
91| Inventory / bag | "Do you need add/remove item logic too, or just the slot screen?" |
92| Shop / store | "Do you need currency deduction and purchase handling too, or just the shop screen?" |
93| Mail / mailbox | "Do you need send/receive logic too, or just the mailbox screen?" |
94| Quest / achievement | "Do you need progress tracking and rewards too, or just the quest list screen?" |
95| Toast / notification | "Do you need the queueing/timing system too, or just the message popup?" |
96| Dialog / NPC conversation | "Do you need branching dialogue and state too, or just the dialog window?" |
97| Collection / dex | "Do you need collection state and progress tracking too, or just the dex screen?" |
98| Player data / save | "Do you need persistence and load/save flow too, or just a profile screen?" |
99| Anything else / unclear | "Do you need the working feature, or just the UI screen?" |
100
101### Routing rule
102
103Map the user's answer to a destination:
104
105| User says... | Route to |
106|---|---|
107| "feature", "system", "logic", "save", "calculate", "handle", "process" | **Stay here (`msw-packages`)** — proceed to Fetch Protocol below |
108| "screen", "UI", "look", "visual", "just the layout", "show only" | **`msw-ui-system` skill** (+ `references/templates/`) — pick a style template, then build via the UI builder |
109| Low-level question (anchor, component property, enum) | **`msw-ui-system` skill** — answer directly via [`references/component-api.md`](../msw-ui-system/references/component-api.md) (incl. §Enums) / [`ui-fundamentals.md`](../msw-ui-system/references/ui-fundamentals.md), no fetch needed |
110
111### When to skip the question
112
113Skip the Scope-First question and route directly when the user's request is already explicit:
114
115- "from scratch" / "just the UI" / "only the screen" → `msw-ui-system` skill (+ `references/templates/`)
116- "full system" / "with backend" / "with data" / "save score" → stay in `msw-packages`
117- Pure low-level UI question (e.g. "how do I set anchor?") → `msw-ui-system` skill
118
119Only ask when the keyword matches a catalog package AND the scope is genuinely ambiguous.
120
121---
122
123## Fetch Protocol
124
125When a candidate package is identified:
126
127### 1. README first (always)
128
129```
130https://raw.githubusercontent.com/MSW-Git/MSWPackages/main/<package-name>/README.md
131```
132
133Use `WebFetch` to pull this. Summarize the public API and use cases for the user before going further.
134
135### 2. File tree (when integration is likely)
136
137Use the GitHub tree API and grep for the package path:
138
139```
140https://api.github.com/repos/MSW-Git/MSWPackages/git/trees/main?recursive=1
141```
142
143The response is large and may be truncated. Grep the response for `<package-name>/` to extract the file list. If truncated, fall back to per-directory tree calls:
144
145```
146https://api.github.com/repos/MSW-Git/MSWPackages/contents/<package-name>/MyDesk
147```
148
149Standard package layout:
150- `<package-name>/README.md`
151- `<package-name>/<PackageName>.modpackage` — installer manifest (treat as opaque)
152- `<package-name>/MyDesk/<PackageName>/Core/` — core scripts/UI to copy
153- `<package-name>/MyDesk/<PackageName>/Sample/` — example usage (do not copy unless requested)
154- `<package-name>/MyDesk/Util/` — shared utilities (some packages)
155
156### 3. Raw file fetch (per-file as needed)
157
158```
159https://raw.githubusercontent.com/MSW-Git/MSWPackages/main/<path>
160```
161
162Substitute `github.com/.../blob/main/...` with `raw.githubusercontent.com/.../main/...` for any browsing URL.
163
164---
165
166## Integration Workflow
167
168After the user confirms integration:
169
1701. **Map files into project layout**:
171 - `MyDesk/<PackageName>/Core/*.mlua` → `RootDesk/MyDesk/<PackageName>/`
172 - `MyDesk/<PackageName>/Core/*.ui` → `ui/`
173 - `MyDesk/<PackageName>/Core/*.model` → `RootDesk/MyDesk/Models/<Category>/`
174 - `MyDesk/Util/*` → `RootDesk/MyDesk/Util/` (reuse if already present)
175
1762. **Check UUID collisions**: every entity `id` and `EntryKey` in incoming `.ui`/`.model` files must not already exist in the user's project. `grep` the workspace for collisions before writing. Regenerate any colliding UUID with a fresh hex UUID.
177
1783. **Check sprite RUID dependencies**: scan the package files for hard-coded RUIDs. They reference MSW community resources — usually fine, but verify with `msw-search` if any look suspicious or you need a substitute.
179
1804. **Resolve cross-package dependencies**: some packages depend on others (e.g. ranking may build on player-data). Read the package's README and source headers — install transitive packages first, then this one.
181
1825. **Apply** with the standard MSW workflow: `stop` → `refresh_workspace` → `play`. Verify in build logs and runtime logs.
183
1846. **Wire into user's code**: most packages expose a `_<PackageName>` Logic singleton. Call its API from the user's existing scripts (e.g. `_MaplestoryToast:Show(...)`).
185
186---
187
188## Pitfalls
189
190- **`.modpackage` files are NOT auto-installer scripts in this workflow** — they are Maker-editor metadata. Manual file copy is what actually integrates the package.
191- **Hardcoded sprite RUIDs in samples**: package samples often reference specific RUIDs for decoration sprites. These work but the user may want to substitute. Note this when summarizing.
192- **UI files use UIGroup root entities** — when copying, route through `msw-ui-system` (`UIBuilder.read/load` to inspect, builder API to mutate; design rules — UIGroup root configuration, anchor mode pitfalls — live in the same skill). Do not hand-edit raw `.ui` JSON.
193- **`Sample/` content is illustrative, not production** — do not copy `Sample/` files unless the user explicitly asks. Sample scripts often bind to keyboard shortcuts that conflict with the user's controls.
194- **No package replaces understanding of mlua** — packages provide pre-built features but the user still needs `msw-scripting` knowledge to extend them.
195- **Don't bulk-install multiple packages speculatively** — each integration adds files and surface area. Install one feature at a time, validate, then move on.
196
197---
198
199## When the user has already chosen "build from scratch"
200
201Skip integration entirely. Proceed with normal MSW authoring (`msw-scripting`, `msw-search`, etc.). Do not silently keep nudging toward packages.
202
203---
204
205## When `MSW-Git/MSWPackages` is unreachable
206
207- WebFetch returns an error or 404 → confirm the URL hasn't changed.
208- Sandboxed network may block direct `curl` to `api.github.com` — prefer `WebFetch` for raw and HTML URLs.
209- If everything fails, fall back to building from scratch and tell the user the package is currently inaccessible.
210
211---
212
213## Cross-references
214
215- `msw-general` — workspace, file paths, MCP tools, coordinate systems.
216- `msw-scripting` — `.mlua` syntax for hooking package APIs into game logic.
217- `msw-search` — sprite/animation/sound RUID lookup when substituting package-bundled resources.