Overview
Describe the problem, when the skill applies, and the outcome it should produce.
Mental model
State the principle that makes the instructions cohere. Omit this section for a small, purely mechanical skill.
Rules
- Give actionable instructions.
- Explain non-obvious constraints.
- Use a decision table when behavior changes by situation.
Examples
Show at least one concrete bad-to-good transformation for non-trivial rules.
Checklist
- The requested artifact or decision is complete.
- Every required validation was performed or marked unverified.
- The output follows the requested format.
Composition / References
- Link authoritative specifications and same-domain companion skills.