Three.js Post-Processing
Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
When to Use
- You need screen-space visual effects in a Three.js render pipeline.
- The task involves
EffectComposer, bloom, depth of field, color grading, blur, or custom passes.
- You are enhancing the final rendered image rather than base scene setup alone.
Core Workflow
- Confirm the request matches this skill's trigger, scope, and risk profile.
- Use the topic map to identify the relevant pattern, checklist, or example before writing detailed guidance or code.
- Load
references/full-guidance.md when implementation details, examples, anti-patterns, validation checks, or edge cases are needed.
- Apply only the relevant guidance instead of loading or repeating the entire reference by default.
- Verify the result against any validation checks, limitations, security notes, or platform constraints in the reference.
Topic Map
- Quick Start
- EffectComposer Setup
- Common Effects
- Bloom (Glow)
- Selective Bloom
- FXAA (Anti-Aliasing)
- SMAA (Better Anti-Aliasing)
- SSAO (Ambient Occlusion)
- Depth of Field (DOF)
- Film Grain
- Vignette
- Color Correction
- Gamma Correction
- Pixelation
- Glitch Effect
- Halftone
- Outline
- Custom ShaderPass
Reference Map
references/full-guidance.md preserves the complete original guidance, including examples and detailed edge cases.
Limitations
- Use this skill only when the task clearly matches the scope described above.
- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.
Progressive Loading
Keep this SKILL.md as the compact routing and workflow entrypoint. Load the reference file only when the user task requires the deeper implementation material.
1---2name: threejs-postprocessing3description: Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.4license: MIT5---67# Three.js Post-Processing89Three.js post-processing - EffectComposer, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.1011## When to Use12- You need screen-space visual effects in a Three.js render pipeline.13- The task involves `EffectComposer`, bloom, depth of field, color grading, blur, or custom passes.14- You are enhancing the final rendered image rather than base scene setup alone.1516## Core Workflow171. Confirm the request matches this skill's trigger, scope, and risk profile.182. Use the topic map to identify the relevant pattern, checklist, or example before writing detailed guidance or code.193. Load `references/full-guidance.md` when implementation details, examples, anti-patterns, validation checks, or edge cases are needed.204. Apply only the relevant guidance instead of loading or repeating the entire reference by default.215. Verify the result against any validation checks, limitations, security notes, or platform constraints in the reference.2223## Topic Map24- Quick Start25- EffectComposer Setup26- Common Effects27- Bloom (Glow)28- Selective Bloom29- FXAA (Anti-Aliasing)30- SMAA (Better Anti-Aliasing)31- SSAO (Ambient Occlusion)32- Depth of Field (DOF)33- Film Grain34- Vignette35- Color Correction36- Gamma Correction37- Pixelation38- Glitch Effect39- Halftone40- Outline41- Custom ShaderPass4243## Reference Map44- `references/full-guidance.md` preserves the complete original guidance, including examples and detailed edge cases.4546## Limitations47- Use this skill only when the task clearly matches the scope described above.48- Do not treat the output as a substitute for environment-specific validation, testing, or expert review.49- Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.5051## Progressive Loading52Keep this `SKILL.md` as the compact routing and workflow entrypoint. Load the reference file only when the user task requires the deeper implementation material.