Analyze a feature and strategically add animations and micro-interactions that enhance understanding, provide feedback, and create delight.
MANDATORY PREPARATION
Use the frontend-design skill — it contains design principles, anti-patterns, and the Context Gathering Protocol. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: performance constraints.
Assess Animation Opportunities
Analyze where motion would improve the experience:
Identify static areas:
- Missing feedback: Actions without visual acknowledgment (button clicks, form submission, etc.)
- Jarring transitions: Instant state changes that feel abrupt (show/hide, page loads, route changes)
- Unclear relationships: Spatial or hierarchical relationships that aren't obvious
- Lack of delight: Functional but joyless interactions
- Missed guidance: Opportunities to direct attention or explain behavior
Understand the context:
- What's the personality? (Playful vs serious, energetic vs calm)
- What's the performance budget? (Mobile-first? Complex page?)
- Who's the audience? (Motion-sensitive users? Power users who want speed?)
- What matters most? (One hero animation vs many micro-interactions?)
If any of these are unclear from the codebase, ask the user directly to clarify what you cannot infer.
CRITICAL: Respect prefers-reduced-motion. Always provide non-animated alternatives for users who need them.
Plan Animation Strategy
Create a purposeful animation plan:
- Hero moment: What's the ONE signature animation? (Page load? Hero section? Key interaction?)
- Feedback layer: Which interactions need acknowledgment?
- Transition layer: Which state changes need smoothing?
- Delight layer: Where can we surprise and delight?
IMPORTANT: One well-orchestrated experience beats scattered animations everywhere. Focus on high-impact moments.
Implement Animations
Add motion systematically across these categories:
Entrance Animations
- Page load choreography: Stagger element reveals (100-150ms delays), fade + slide combinations
- Hero section: Dramatic entrance for primary content (scale, parallax, or creative effects)
- Content reveals: Scroll-triggered animations using intersection observer
- Modal/drawer entry: Smooth slide + fade, backdrop fade, focus management
Micro-interactions
- Button feedback:
- Hover: Subtle scale (1.02-1.05), color shift, shadow increase
- Click: Quick scale down then up (0.95 → 1), ripple effect
- Loading: Spinner or pulse state
- Form interactions:
- Input focus: Border color transition, slight scale or glow
- Validation: Shake on error, check mark on success, smooth color transitions
- Toggle switches: Smooth slide + color transition (200-300ms)
- Checkboxes/radio: Check mark animation, ripple effect
- Like/favorite: Scale + rotation, particle effects, color transition
State Transitions
- Show/hide: Fade + slide (not instant), appropriate timing (200-300ms)
- Expand/collapse: Height transition with overflow handling, icon rotation
- Loading states: Skeleton screen fades, spinner animations, progress bars
- Success/error: Color transitions, icon animations, gentle scale pulse
- Enable/disable: Opacity transitions, cursor changes
Navigation & Flow
- Page transitions: Crossfade between routes, shared element transitions
- Tab switching: Slide indicator, content fade/slide
- Carousel/slider: Smooth transforms, snap points, momentum
- Scroll effects: Parallax layers, sticky headers with state changes, scroll progress indicators
Feedback & Guidance
- Hover hints: Tooltip fade-ins, cursor changes, element highlights
- Drag & drop: Lift effect (shadow + scale), drop zone highlights, smooth repositioning
- Copy/paste: Brief highlight flash on paste, "copied" confirmation
- Focus flow: Highlight path through form or workflow
Delight Moments
- Empty states: Subtle floating animations on illustrations
- Completed actions: Confetti, check mark flourish, success celebrations
- Easter eggs: Hidden interactions for discovery
- Contextual animation: Weather effects, time-of-day themes, seasonal touches
Technical Implementation
Use appropriate techniques for each animation:
Timing & Easing
Durations by purpose:
- 100-150ms: Instant feedback (button press, toggle)
- 200-300ms: State changes (hover, menu open)
- 300-500ms: Layout changes (accordion, modal)
- 500-800ms: Entrance animations (page load)
Easing curves (use these, not CSS defaults):
/* Recommended - natural deceleration */
--ease-out-quart: cubic-bezier(0.25, 1, 0.5, 1); /* Smooth, refined */
--ease-out-quint: cubic-bezier(0.22, 1, 0.36, 1); /* Slightly snappier */
--ease-out-expo: cubic-bezier(0.16, 1, 0.3, 1); /* Confident, decisive */
/* AVOID - feel dated and tacky */
/* bounce: cubic-bezier(0.34, 1.56, 0.64, 1); */
/* elastic: cubic-bezier(0.68, -0.6, 0.32, 1.6); */
Exit animations are faster than entrances. Use ~75% of enter duration.
CSS Animations
/* Prefer for simple, declarative animations */
- transitions for state changes
- @keyframes for complex sequences
- transform + opacity only (GPU-accelerated)
JavaScript Animation
/* Use for complex, interactive animations */
- Web Animations API for programmatic control
- Framer Motion for React
- GSAP for complex sequences
Performance
- GPU acceleration: Use
transform and opacity, avoid layout properties
- will-change: Add sparingly for known expensive animations
- Reduce paint: Minimize repaints, use
contain where appropriate
- Monitor FPS: Ensure 60fps on target devices
Accessibility
@media (prefers-reduced-motion: reduce) {
* {
animation-duration: 0.01ms !important;
animation-iteration-count: 1 !important;
transition-duration: 0.01ms !important;
}
}
NEVER:
- Use bounce or elastic easing curves—they feel dated and draw attention to the animation itself
- Animate layout properties (width, height, top, left)—use transform instead
- Use durations over 500ms for feedback—it feels laggy
- Animate without purpose—every animation needs a reason
- Ignore
prefers-reduced-motion—this is an accessibility violation
- Animate everything—animation fatigue makes interfaces feel exhausting
- Block interaction during animations unless intentional
Verify Quality
Test animations thoroughly:
- Smooth at 60fps: No jank on target devices
- Feels natural: Easing curves feel organic, not robotic
- Appropriate timing: Not too fast (jarring) or too slow (laggy)
- Reduced motion works: Animations disabled or simplified appropriately
- Doesn't block: Users can interact during/after animations
- Adds value: Makes interface clearer or more delightful
Remember: Motion should enhance understanding and provide feedback, not just add decoration. Animate with purpose, respect performance constraints, and always consider accessibility. Great animation is invisible - it just makes everything feel right.
1---2name: animate3description: Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight.4---56Analyze a feature and strategically add animations and micro-interactions that enhance understanding, provide feedback, and create delight.78## MANDATORY PREPARATION910Use the frontend-design skill — it contains design principles, anti-patterns, and the **Context Gathering Protocol**. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first. Additionally gather: performance constraints.1112---1314## Assess Animation Opportunities1516Analyze where motion would improve the experience:17181. **Identify static areas**:19 - **Missing feedback**: Actions without visual acknowledgment (button clicks, form submission, etc.)20 - **Jarring transitions**: Instant state changes that feel abrupt (show/hide, page loads, route changes)21 - **Unclear relationships**: Spatial or hierarchical relationships that aren't obvious22 - **Lack of delight**: Functional but joyless interactions23 - **Missed guidance**: Opportunities to direct attention or explain behavior24252. **Understand the context**:26 - What's the personality? (Playful vs serious, energetic vs calm)27 - What's the performance budget? (Mobile-first? Complex page?)28 - Who's the audience? (Motion-sensitive users? Power users who want speed?)29 - What matters most? (One hero animation vs many micro-interactions?)3031If any of these are unclear from the codebase, ask the user directly to clarify what you cannot infer.3233**CRITICAL**: Respect `prefers-reduced-motion`. Always provide non-animated alternatives for users who need them.3435## Plan Animation Strategy3637Create a purposeful animation plan:3839- **Hero moment**: What's the ONE signature animation? (Page load? Hero section? Key interaction?)40- **Feedback layer**: Which interactions need acknowledgment?41- **Transition layer**: Which state changes need smoothing?42- **Delight layer**: Where can we surprise and delight?4344**IMPORTANT**: One well-orchestrated experience beats scattered animations everywhere. Focus on high-impact moments.4546## Implement Animations4748Add motion systematically across these categories:4950### Entrance Animations51- **Page load choreography**: Stagger element reveals (100-150ms delays), fade + slide combinations52- **Hero section**: Dramatic entrance for primary content (scale, parallax, or creative effects)53- **Content reveals**: Scroll-triggered animations using intersection observer54- **Modal/drawer entry**: Smooth slide + fade, backdrop fade, focus management5556### Micro-interactions57- **Button feedback**:58 - Hover: Subtle scale (1.02-1.05), color shift, shadow increase59 - Click: Quick scale down then up (0.95 → 1), ripple effect60 - Loading: Spinner or pulse state61- **Form interactions**:62 - Input focus: Border color transition, slight scale or glow63 - Validation: Shake on error, check mark on success, smooth color transitions64- **Toggle switches**: Smooth slide + color transition (200-300ms)65- **Checkboxes/radio**: Check mark animation, ripple effect66- **Like/favorite**: Scale + rotation, particle effects, color transition6768### State Transitions69- **Show/hide**: Fade + slide (not instant), appropriate timing (200-300ms)70- **Expand/collapse**: Height transition with overflow handling, icon rotation71- **Loading states**: Skeleton screen fades, spinner animations, progress bars72- **Success/error**: Color transitions, icon animations, gentle scale pulse73- **Enable/disable**: Opacity transitions, cursor changes7475### Navigation & Flow76- **Page transitions**: Crossfade between routes, shared element transitions77- **Tab switching**: Slide indicator, content fade/slide78- **Carousel/slider**: Smooth transforms, snap points, momentum79- **Scroll effects**: Parallax layers, sticky headers with state changes, scroll progress indicators8081### Feedback & Guidance82- **Hover hints**: Tooltip fade-ins, cursor changes, element highlights83- **Drag & drop**: Lift effect (shadow + scale), drop zone highlights, smooth repositioning84- **Copy/paste**: Brief highlight flash on paste, "copied" confirmation85- **Focus flow**: Highlight path through form or workflow8687### Delight Moments88- **Empty states**: Subtle floating animations on illustrations89- **Completed actions**: Confetti, check mark flourish, success celebrations90- **Easter eggs**: Hidden interactions for discovery91- **Contextual animation**: Weather effects, time-of-day themes, seasonal touches9293## Technical Implementation9495Use appropriate techniques for each animation:9697### Timing & Easing9899**Durations by purpose:**100- **100-150ms**: Instant feedback (button press, toggle)101- **200-300ms**: State changes (hover, menu open)102- **300-500ms**: Layout changes (accordion, modal)103- **500-800ms**: Entrance animations (page load)104105**Easing curves (use these, not CSS defaults):**106```css107/* Recommended - natural deceleration */108--ease-out-quart: cubic-bezier(0.25, 1, 0.5, 1); /* Smooth, refined */109--ease-out-quint: cubic-bezier(0.22, 1, 0.36, 1); /* Slightly snappier */110--ease-out-expo: cubic-bezier(0.16, 1, 0.3, 1); /* Confident, decisive */111112/* AVOID - feel dated and tacky */113/* bounce: cubic-bezier(0.34, 1.56, 0.64, 1); */114/* elastic: cubic-bezier(0.68, -0.6, 0.32, 1.6); */115```116117**Exit animations are faster than entrances.** Use ~75% of enter duration.118119### CSS Animations120```css121/* Prefer for simple, declarative animations */122- transitions for state changes123- @keyframes for complex sequences124- transform + opacity only (GPU-accelerated)125```126127### JavaScript Animation128```javascript129/* Use for complex, interactive animations */130- Web Animations API for programmatic control131- Framer Motion for React132- GSAP for complex sequences133```134135### Performance136- **GPU acceleration**: Use `transform` and `opacity`, avoid layout properties137- **will-change**: Add sparingly for known expensive animations138- **Reduce paint**: Minimize repaints, use `contain` where appropriate139- **Monitor FPS**: Ensure 60fps on target devices140141### Accessibility142```css143@media (prefers-reduced-motion: reduce) {144 * {145 animation-duration: 0.01ms !important;146 animation-iteration-count: 1 !important;147 transition-duration: 0.01ms !important;148 }149}150```151152**NEVER**:153- Use bounce or elastic easing curves—they feel dated and draw attention to the animation itself154- Animate layout properties (width, height, top, left)—use transform instead155- Use durations over 500ms for feedback—it feels laggy156- Animate without purpose—every animation needs a reason157- Ignore `prefers-reduced-motion`—this is an accessibility violation158- Animate everything—animation fatigue makes interfaces feel exhausting159- Block interaction during animations unless intentional160161## Verify Quality162163Test animations thoroughly:164165- **Smooth at 60fps**: No jank on target devices166- **Feels natural**: Easing curves feel organic, not robotic167- **Appropriate timing**: Not too fast (jarring) or too slow (laggy)168- **Reduced motion works**: Animations disabled or simplified appropriately169- **Doesn't block**: Users can interact during/after animations170- **Adds value**: Makes interface clearer or more delightful171172Remember: Motion should enhance understanding and provide feedback, not just add decoration. Animate with purpose, respect performance constraints, and always consider accessibility. Great animation is invisible - it just makes everything feel right.