atomic-sniper-launch — atomic launch + dev-buy
The standard fire-jito.js flow already supports a same-bundle dev buy via DEV_BUY_SOL. This skill is the strategic layer: when to use it, what tip values land against sniper bots, how to size the dev buy, and how to detect that you got sniped anyway.
The core insight: pump.fun launches are watched by snipers that wake on the create instruction and race to be first into the bonding curve. The only way to guarantee you're first is to be in the same atomic execution as create itself. A separate buy tx after create — even microseconds later — is racing the sniper at the leader level, not the block engine level, and you will lose more often than not.
When to use this pattern
| Scenario | Use sniper-launch? |
|---|---|
| Launching a coin you want a position in | Yes, almost always |
| Launching a "pure" coin where you don't want a creator pre-buy | No — use atomic-launch with DEV_BUY_SOL=0 |
| You expect zero sniper competition (a private launch, no announcement) | Optional — saves a sub-cent of slippage but adds complexity |
| You expect heavy sniper competition (public announcement, "fair launch" theatre) | Yes, with high tip. Snipers will land 0.05+ SOL tips |
| You want creator wallet to NOT also be a holder | No — dev-buy goes to creator. Use launch + separate buy from a different wallet via atomic-buy |
| You want plausible deniability that the creator dev-bought | No — same-bundle dev buy is on-chain forever as the creator's first action |
The trade-offs
Choosing to dev-buy at launch has costs beyond the SOL spent on the buy itself:
- You're visible. Solscan and pump.fun's UI both surface dev buys prominently. Some markets penalize coins where the creator dev-bought; others reward it as commitment.
- You lock liquidity briefly. The dev-buy SOL goes into the curve immediately; selling it back triggers a price drop visible to others.
- Slippage on the dev-buy is real. At launch, you're buying into a curve with essentially zero depth. Even a small dev-buy moves the price meaningfully.
- The tip cost stacks. A sniper-launch with
JITO_TIP=0.02andDEV_BUY_SOL=1costs 0.02 SOL extra vs a no-tip launch, on top of the 1 SOL buy.
Sizing the dev buy
Pump.fun bonding curve makes dev-buy size meaningful for both your position and the post-launch price. As a rough guide:
| Dev-buy size | What it signals + market effect |
|---|---|
DEV_BUY_SOL=0.1 |
Test/cheap. Negligible position, no price effect. Sometimes used to mark a wallet as "creator who at least tried" |
DEV_BUY_SOL=0.5 |
Small commitment. ~0.5–1% of typical pump.fun graduation supply |
DEV_BUY_SOL=1 |
Standard creator dev-buy. Visible but not aggressive. Most launches |
DEV_BUY_SOL=2–5 |
Confident dev-buy. Signals commitment to the coin |
DEV_BUY_SOL=5–10 |
Aggressive. Often viewed as the creator "rugging up" the price for an immediate sell |
DEV_BUY_SOL>10 |
Almost always interpreted as a pump-and-dump precursor |
These are not absolute rules — your community's reaction depends on context. But anything over 5 SOL warrants a conscious decision, not autopilot.
Tip strategy against snipers
The tip you pay determines whether your bundle is selected over a competing sniper's. Snipers run automated tip-escalation; you should expect at least 0.01 SOL of competition at any minimally-publicized launch.
Recommended starting points:
| Launch visibility | Recommended JITO_TIP |
|---|---|
| Stealth launch, no public announcement | 0.005 SOL |
| Small community announcement (Discord, Telegram <500) | 0.01 SOL |
| Public Twitter/X announcement >5k followers | 0.02 SOL |
| Pre-announced fair launch with countdown | 0.05 SOL |
| Reposted by major influencer accounts | 0.1 SOL+ — and accept you may still lose |
If your bundle lands but you discover a sniper bought in the next slot anyway, that's fine — atomicity only covers your bundle, not the next leader's. The snipe risk you mitigate is the same-block insertion between create and dev-buy. You cannot prevent fast follow-on buys.
Flow
URI="https://ipfs.io/ipfs/<CID>" \
NAME="MyCoin" SYMBOL="MEME" \
FUNDER_SECRET=<base58> CREATOR_SECRET=<base58> \
JITO_TIP=0.02 \
DEV_BUY_SOL=1 \
SLIPPAGE_BPS=2000 \
npm run launch
Notes on the env vars beyond the standard launch set:
DEV_BUY_SOL— the position size in SOL.SLIPPAGE_BPS— pump.fun bonding curve has near-infinite slippage at launch (you're the first buyer). Set high (1000–3000 = 10–30%). The curve will execute close to the floor; high slippage just means you tolerate the unavoidable initial slippage.
Verifying you weren't sniped
After the bundle lands, immediately check:
# Did your bundle land first in the slot? Inspect the create tx + buy tx
npx tsx tools/check-bundle-status.ts <bundle-uuid>
# Compare your holdings to the curve's first 1–3 buys
# (use Solscan: pump.fun mint page → "Trades" tab → sort by time ASC)
If you see a non-creator buy in the same slot as your create, that's a sniper that paid a higher tip than you. Their bundle landed first. Your dev-buy still went through but at a worse price than the floor. Next launch: bump JITO_TIP 2–3x.
If you see no non-creator buys in the same slot but heavy buys in slots +1 through +3, that's normal — those are post-launch followers, not snipers you could have prevented.
Combining with creator-fee strategy
A sniper-launch typically pairs with active creator-fee collection. Plan ahead:
- Launch with
DEV_BUY_SOLto establish a position. - Start atomic-watch immediately to harvest creator fees as the coin trades.
- If the launch was from a shared / leaked key, the watcher race against same-key sweepers begins instantly — see atomic-leaked-key-response.
- When you want out of the position, sell the dev-buy. There is no
sell-jito.jsin this repo as of writing — you can use Jupiter directly orpump-sdk's sell ix. Selling in a Jito bundle protects against MEV on the way out, but the same-bundle insertion risk is lower for sells than for launches.
Anti-patterns
- Launching with
DEV_BUY_SOLfrom a shared / known wallet. The dev-buy will be the only tx in the bundle that touches a wallet you care about. Snipers see this and may front-run follow-on buys (not the dev-buy itself, but anything you do immediately after) by tagging the creator wallet. - Setting
DEV_BUY_SOLhigher than the funder's SOL balance minus tip and rent. Bundle simulation will pass but the inner tx fails. Always over-provision funder by 0.05 SOL. - Tipping below 0.005 on a publicly-announced launch. Bundle gets outbid; the create tx may still land but the dev-buy may not, leaving the creator buying at a worse price than intended.
- Re-using a Jito tip account that's been removed upstream. Check first:
npx tsx tools/check-tip-accounts.ts.
Related
- atomic-launch — launch without dev-buy
- atomic-buy — buy an existing coin (post-launch)
- atomic-watch — auto-collect creator fees after a successful launch
- atomic-bundle-debug — when the snipe bundle misbehaves
- atomic-mev-protection — broader MEV threat model
- tools/check-tip-accounts.ts — verify tip-account list is current
- tools/check-bundle-status.ts — diagnose snipe outcomes