Tune Enemy AI

Build, debug, balance, or test combat enemy AI for playable action games. Use for aggro, target selection, navigation, spacing, attack choices, telegraphs, retreats, boss behavior, behavior-state machines, and deterministic AI regression tests.

nota-america Updated

File contents

nota-america/forgecat-agent-profiles/tree/main/profiles/mengto/skills/mango_skills_agent-skills-game-development/for-codex/.agents/skills/tune-enemy-ai commit 950b352c3b

Frequently asked questions

npx skillmds@latest add nota-america/tune-enemy-ai