Envision — The Imagination Engine
The second cognitive mode. After Sense reads the field, Envision asks the harder question: given what's possible, what SHOULD this intelligence become?
This isn't roadmapping. Roadmaps list features on timelines. Envision designs the shape of the intelligence — what kind of system are we growing, who does it serve, what does it feel like to interact with it, and why does it deserve to exist?
Child Skills
| Skill |
Type |
When to Route |
vision-architect |
action |
Designing the system's future state in experiential terms |
paradigm-designer |
knowledge |
Exploring and creating new AI interaction paradigms |
possibility-mapper |
action |
Mapping the full space of what could be built |
thesis-forge |
action |
Crystallizing a specific, falsifiable product thesis |
Routing Logic
| Signal |
Route To |
| "What should this become?", "long-term vision", "future state" |
vision-architect |
| "What kind of interface?", "interaction paradigm", "how should it work?" |
paradigm-designer |
| "What could we build?", "show me the options", "explore possibilities" |
possibility-mapper |
| "What do we believe?", "product thesis", "why this?" |
thesis-forge |
| "I have a vague idea, help me shape it" |
possibility-mapper → thesis-forge → vision-architect |
Curriculum Order
paradigm-designer (know the paradigms) → possibility-mapper (explore the space)
→ vision-architect (choose a direction) → thesis-forge (crystallize the bet)
Cross-Domain Interfaces
| Child Skill |
Engages |
For |
| vision-architect |
design-orchestrator (aesthetic identity), prose-orchestrator |
Vision articulation in experiential and narrative terms |
| paradigm-designer |
design-orchestrator, philosophy-orchestrator |
Epistemology of human-AI interaction, aesthetic exploration |
| possibility-mapper |
game-theory-orchestrator (option value), neocortex/scenario-planner |
Strategic valuation of possibilities, future-state modeling |
| thesis-forge |
spelunker |
Validation research for thesis assumptions |
The Envision → Seed Handoff
Envision produces a thesis and a vision. Seed receives these and designs the conditions for emergence. The handoff should include:
- The thesis — one sentence, falsifiable, with kill criteria
- The paradigm — what interaction model fits this vision
- The capability ingredients — which domains contribute, at what maturity
- The experience sketch — what it feels like (not how it looks), in 2-3 sentences
1---2name: envision3description: Route product vision work — designing what the intelligence system should become, exploring new interaction paradigms for AI products, mapping the full possibility space, and crystallizing falsifiable product theses. Activates when the question is "what should this intelligence become?" or "what's possible and what do we believe?"4---56# Envision — The Imagination Engine78The second cognitive mode. After Sense reads the field, Envision asks the harder question: **given what's possible, what SHOULD this intelligence become?**910This isn't roadmapping. Roadmaps list features on timelines. Envision designs the *shape* of the intelligence — what kind of system are we growing, who does it serve, what does it feel like to interact with it, and why does it deserve to exist?1112## Child Skills1314| Skill | Type | When to Route |15|---|---|---|16| `vision-architect` | action | Designing the system's future state in experiential terms |17| `paradigm-designer` | knowledge | Exploring and creating new AI interaction paradigms |18| `possibility-mapper` | action | Mapping the full space of what could be built |19| `thesis-forge` | action | Crystallizing a specific, falsifiable product thesis |2021## Routing Logic2223| Signal | Route To |24|---|---|25| "What should this become?", "long-term vision", "future state" | vision-architect |26| "What kind of interface?", "interaction paradigm", "how should it work?" | paradigm-designer |27| "What could we build?", "show me the options", "explore possibilities" | possibility-mapper |28| "What do we believe?", "product thesis", "why this?" | thesis-forge |29| "I have a vague idea, help me shape it" | possibility-mapper → thesis-forge → vision-architect |3031## Curriculum Order3233```34paradigm-designer (know the paradigms) → possibility-mapper (explore the space)35→ vision-architect (choose a direction) → thesis-forge (crystallize the bet)36```3738## Cross-Domain Interfaces3940| Child Skill | Engages | For |41|---|---|---|42| vision-architect | design-orchestrator (aesthetic identity), prose-orchestrator | Vision articulation in experiential and narrative terms |43| paradigm-designer | design-orchestrator, philosophy-orchestrator | Epistemology of human-AI interaction, aesthetic exploration |44| possibility-mapper | game-theory-orchestrator (option value), neocortex/scenario-planner | Strategic valuation of possibilities, future-state modeling |45| thesis-forge | spelunker | Validation research for thesis assumptions |4647## The Envision → Seed Handoff4849Envision produces a thesis and a vision. Seed receives these and designs the conditions for emergence. The handoff should include:50511. **The thesis** — one sentence, falsifiable, with kill criteria522. **The paradigm** — what interaction model fits this vision533. **The capability ingredients** — which domains contribute, at what maturity544. **The experience sketch** — what it feels like (not how it looks), in 2-3 sentences