Attribute Bindings

Creating persistent attribute bindings for efficient repeated writes to the same prims and attribute. Use when user asks about persistent bindings, repeated writes, efficient animation loops, bind_attribute, or updating transforms every frame with caller-owned tensors. Use mapping-attributes when the hot path needs zero-copy direct writes into ovrtx buffers.

NVIDIA-Omniverse b4c0860 6.5 KB Updated

File contents

nvidia-omniverse/omniverse-labs/tree/main/projects/ovfmi/third-party/ovrtx/skills/attribute-bindings commit b4c0860bb5

Frequently asked questions

npx skillmds@latest add nvidia-omniverse/attribute-bindings