Ovrtx Lighting And World

Author, inspect, and debug Blender 5.x lights and World/HDRI state for OVRTX conversion. Use when a scene is dark, overexposed, flat, contains unsupported light fields, or differs from a Blender reference.

NVIDIA-Omniverse Updated

File contents

nvidia-omniverse/omniverse-labs/tree/main/projects/ov-blender-example/skills/ovrtx-lighting-and-world commit 24fb7e6bbf

Frequently asked questions

npx skillmds@latest add nvidia-omniverse/ovrtx-lighting-and-world