Usd Inspect And Provenance

Inspect a Blender-exported or supplied USD stage for composition, transforms, units, materials, cameras, render products, semantics, and physics while retaining source-to-derived provenance. Use before OVRTX/OVPhysX handoff, when a render looks wrong, or when a flattened package must be audited without mutating the original.

NVIDIA-Omniverse Updated

File contents

nvidia-omniverse/omniverse-labs/tree/main/projects/ov-blender-example/skills/usd-inspect-and-provenance commit d56dda5446

Frequently asked questions

npx skillmds@latest add nvidia-omniverse/usd-inspect-and-provenance