Generative Thinking

Break out of a locked problem frame by picking one disciplined move — reframe, provocation (Po), random stimulus, SCAMPER, inversion, perspective shift, constraint play, or family traversal — and committing to it before evaluating. Use when stuck, when options feel narrow or obvious, when iterations produce variations of the same idea, or when the user says "widen this", "break out of", "think differently", "I'm stuck", "feels too obvious", "stress-test the framing", "what am I missing", or holds two related examples and asks what lies between or beyond them. Complements challenging (which evaluates) and convening-experts (which synthesizes viewpoints); this skill generates distance, not judgment.

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npx skillmds@latest add oaustegard/generative-thinking