Threejs Gameplay Systems

Build and iterate playable Three.js game systems. Combines starter scaffold creation, architecture, gameplay implementation, and game-feel tuning. Use for first playable slices, new Vite/TypeScript/Three.js game setup, game loops, entity systems, input, collision/physics, scoring, objectives, audio hooks, camera, controls, difficulty, feedback, and maintainable structure.

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Oliyflemishspeaking560/threejs-game-skills/tree/main/skills/threejs-gameplay-systems commit a05050dda9

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npx skillmds@latest add oliyflemishspeaking560/threejs-gameplay-systems