Realistic Mode

Use Biloba's realistic interaction track (b.Realistic()) in a Go Ginkgo/Gomega suite when a spec must exercise the realism the fast default trades away — clicking through/around an occluding overlay, a menu that opens on CSS :hover, scroll-into-view, a pointer drag (@dnd-kit/Sortable), real wheel scrolling, or touch. Covers what each interaction track actually does (the fast-vs-realistic capability matrix), the inline/per-spec/per-suite (Label) patterns, when NOT to use it, and BeClickable() as a cheaper occlusion guard. Use when testing occlusion/hover/drag/scroll-sensitive flows or deciding fast vs realistic.

onsi 383ef88 9.4 KB Updated

File contents

onsi/biloba/tree/main/plugins/biloba-go/skills/realistic-mode commit 383ef888c1

Frequently asked questions

npx skillmds@latest add onsi/realistic-mode