Threejs Core Raycaster

Use when implementing mouse picking, hover detection, object selection, or line-of-sight checks in Three.js. Prevents the common mistake of raycasting every mousemove frame, not using layers for filtering, or missing recursive flag. Covers Raycaster, setFromCamera, intersection format, InstancedMesh picking, layers, performance. Keywords: Raycaster, mouse picking, intersectObjects, click, hover, setFromCamera, intersection, instanceId, object selection, click on 3D object, detect mouse over, pick element.

OpenAEC-Foundation Updated

File contents

OpenAEC-Foundation/Three.js-Claude-Skill-Package/tree/main/skills/source/threejs-core/threejs-core-raycaster commit 0423dacd40

Frequently asked questions

npx skillmds@latest add openaec-foundation-three-js-claude-skill-package/threejs-core-raycaster