Threejs Core Scene Graph

Use when creating Three.js scenes, adding objects, managing parent-child hierarchies, or organizing 3D content. Prevents the common mistake of using add() instead of attach() for reparenting, forgetting matrixAutoUpdate, or missing dispose() calls. Covers Object3D, Scene, Group, Mesh, Layers, Fog, traversal, coordinate conversion. Keywords: scene graph, Object3D, add, remove, traverse, layers, fog, parent, children, visibility, Three.js scene setup, group objects, show hide object, organize scene.

OpenAEC-Foundation Updated

File contents

OpenAEC-Foundation/Three.js-Claude-Skill-Package/tree/main/skills/source/threejs-core/threejs-core-scene-graph commit dc45f12dd6

Frequently asked questions

npx skillmds@latest add openaec-foundation-three-js-claude-skill-package/threejs-core-scene-graph