Threejs Impl Lighting

Use when setting up lighting in a Three.js scene: ambient, directional, point, spot, area, or environment lighting. Prevents the common mistake of too many shadow-casting lights, wrong intensity units, or missing environment maps for PBR. Covers all 7 light types, PMREMGenerator, HDR environment maps, physically correct intensity, helpers. Keywords: lighting, AmbientLight, DirectionalLight, PointLight, SpotLight, RectAreaLight, HemisphereLight, environment map, HDR, IBL, scene too dark, add light, realistic lighting. PMREMGenerator, scene.environment.

OpenAEC-Foundation Updated

File contents

OpenAEC-Foundation/Three.js-Claude-Skill-Package/tree/main/skills/source/threejs-impl/threejs-impl-lighting commit 37695daa51

Frequently asked questions

npx skillmds@latest add openaec-foundation-three-js-claude-skill-package/threejs-impl-lighting