Glslviewer Shader Debug

Adapt fragment shaders or runtime-shader snippets into standard GLSL, render them with glslViewer in headless mode, and inspect PNG output for shader debugging. Use when Codex needs to validate SDFs, gradients, masks, edge contours, or intermediate shader math by producing reproducible preview images from `.frag` files or translated shader snippets.

openharmonyinsight 57c07c0 5 files · 8.3 KB Updated

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openharmonyinsight/openharmony-skills/tree/main/skills/glslviewer-shader-debug commit 57c07c01d3

Frequently asked questions

npx skillmds@latest add openharmonyinsight/glslviewer-shader-debug