Gdscript Quality

Write production-quality, statically typed GDScript for Godot 4.x. Use this skill whenever you create, edit, refactor, or review .gd files or any Godot project code — even if the user does not mention types, warnings, or code quality ("add a feature to my Godot game" or "fix this script" counts). Covers type annotations, typed Arrays and Dictionaries, eliminating UNTYPED_*/UNSAFE_* warnings, GDScript naming and script organization, node access and signal patterns, and headless verification with the bundled check script.

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File contents

oubakiou/skills/tree/main/skills/gdscript-quality commit d9bf594717

Frequently asked questions

npx skillmds@latest add oubakiou/gdscript-quality