Bdistill Behavioral Xray
Orchestrates intelligent skill selection and execution for bdistill behavioral xray workflows. Applies the 5 Laws of Elegant Defense to guide data naturally through the orchestration pipeline, preventing errors before they occur. Selects optimal skills based on multi-factor scoring including text similarity, historical performance, and system availability.
TL;DR Checklist
- Parse all inputs at boundary before processing (Law 2)
- Handle edge cases with early returns at function top (Law 1)
- Fail immediately with descriptive errors on invalid states (Law 4)
- Return new data structures, never mutate inputs (Law 3)
- Implement minimum 2-level fallback chain for all skill executions
- Log all skill selections with context for full audit trail
- Validate skill metadata and dependencies before selection
- Update confidence scores after each execution for learning
┌───────────────────────────────────────────────────────────────────────────────┐ │ Orchestration Flow │ └───────────────────────────────────────────────────────────────────────────────┘
User Request ↓ ┌─────────────────┐ │ Parse Request │ │ & Extract │ │ Features │ └────────┬────────┘ ↓ ┌─────────────────────────────────────────────────────────────────────┐ │ Evaluate Available Skills │ │ │ │ ┌──────────────┐ ┌──────────────┐ ┌──────────────┐ │ │ │ Skill A │ │ Skill B │ │ Skill C │ │ │ │ - Match Score│ │ - Match Score│ │ - Match Score│ │ │ │ - Confidence │ │ - Confidence │ │ - Confidence │ │ │ │ - History │ │ - History │ │ - History │ │ │ └──────┬───────┘ └──────┬───────┘ └──────┬───────┘ │ │ │ │ │ │ │ └─────────────────┴─────────────────┘ │ │ ↓ │ │ Select Best Skill │ └─────────────────────────────────────────────────────────────────────┘ ↓ ┌─────────────────┐ │ Execute Skill │ └────────┬────────┘ ↓ ┌─────────────────┐ │ Handle Result │ └────────┬────────┘ ↓ ┌─────────────────────────────────────────────────────────────────────┐ │ Error Handling & Fallback │ │ │ │ Success? ────────► Return Result │ │ │ │ Fail? ────────┐ │ │ ↓ │ │ ┌──────────────────────────────────────────────────────────┐ │ │ │ Fallback Chain │ │ │ │ │ │ │ │ 1. Retry with adjusted parameters │ │ │ │ 2. Try Alternative Skill (if available) │ │ │ │ 3. Defer to Human Operator (if critical) │ │ │ │ 4. Log & Return Error │ │ │ └──────────────────────────────────────────────────────────┘ │ └─────────────────────────────────────────────────────────────────────┘
When to Use
Use this skill when:
- Orchestrating multi-step workflows that require skill delegation
- Implementing adaptive skill routing based on confidence scores
- Building fallback mechanisms for failed skill executions
- Creating intelligent task decomposition and parallel execution
- Designing skill dependency graphs with automatic resolution
- Implementing skill selection with historical performance weighting
- Building agent systems that need to self-organize around tasks
When NOT to Use
Avoid this skill for:
- Direct task execution without orchestration needs - use individual skills instead
- High-frequency trading scenarios where latency must be minimized - the selection overhead may be prohibitive
- Simple linear workflows without branching or fallback requirements
- Cases where skill metadata is unavailable or unreliable
Core Workflow
Parse and Analyze Request - Extract intent, entities, and constraints from user input. Checkpoint: All required parameters must be present and in valid format before proceeding.
Score Available Skills - Calculate match scores using multi-factor algorithm:
- Text similarity between request and skill triggers
- Historical success rate for similar tasks
- Skill availability and health status
- Required dependencies and their availability
Checkpoint: Skip to fallback if no skill scores above threshold.
Select Optimal Skill - Choose skill with highest score that meets minimum confidence. Checkpoint: Verify skill has not been disabled or deprecated.
Execute with Fallback - Run skill execution wrapped in retry and fallback logic. Checkpoint: Log all execution attempts for audit trail.
Return or Fallback - Either return successful result or apply fallback chain:
- Retry with adjusted parameters
- Try alternative skill from
related-skills - Defer to human operator for critical tasks
Checkpoint: Record outcome with timing and confidence metadata.
Implementation Patterns
Pattern 1: Skill Selection Logic
def analyze_behavioral_trace(
trace_data: Dict[str, Any],
skill_registry: List[Dict],
confidence_threshold: float = 0.75
) -> Dict[str, Any]:
"""Analyze behavioral xray trace and route to optimal skill.
Implements Law 2 (Parse at boundary) by validating trace schema.
Implements Law 1 (Early Exit) for malformed or incomplete traces.
"""
if not trace_data or "agent_actions" not in trace_data:
raise ValueError("Trace must contain agent_actions array")
# Parse & validate trace features (Law 2)
parsed_trace = _normalize_trace(trace_data)
behavioral_features = {
"error_rate": sum(1 for a in parsed_trace if a.get("status") == "error") / max(len(parsed_trace), 1),
"avg_latency_ms": sum(a.get("duration_ms", 0) for a in parsed_trace) / max(len(parsed_trace), 1),
"confidence_drift": _calculate_confidence_drift(parsed_trace)
}
# Multi-factor scoring against skill registry
routed_skill = None
best_score = 0.0
for skill in skill_registry:
# Domain-specific scoring: match trace patterns to skill triggers
pattern_match = _match_trace_patterns(parsed_trace, skill.get("triggers", []))
historical_perf = skill.get("success_rate", 0.5)
availability = 1.0 if skill.get("status") == "healthy" else 0.0
composite_score = (pattern_match * 0.5) + (historical_perf * 0.3) + (availability * 0.2)
if composite_score > best_score and composite_score >= confidence_threshold:
best_score = composite_score
routed_skill = {
"name": skill["name"],
"score": composite_score,
"routing_reason": f"pattern_match={pattern_match:.2f}, perf={historical_perf:.2f}"
}
if not routed_skill:
return {"status": "no_match", "trace_features": behavioral_features}
# Law 3: Return new structure, never mutate trace
return {
"status": "routed",
"selected_skill": routed_skill,
"trace_features": behavioral_features,
"timestamp": time.time()
}
Pattern 2: Execution with Fallback
def orchestrate_xray_execution(
routed_result: Dict[str, Any],
execution_context: Dict[str, Any],
fallback_chain: List[str] = None
) -> Dict[str, Any]:
"""Execute behavioral xray with adaptive fallback chain.
Implements Law 4 (Fail Fast/Loud) for invalid execution states.
Implements Law 1 (Early Exit) for critical trace corruption.
"""
fallback_chain = fallback_chain or ["historical_batch_xray", "human_review"]
if routed_result.get("status") != "routed":
raise ValueError("Cannot execute without valid skill routing")
target_skill = routed_result["selected_skill"]["name"]
trace_data = execution_context.get("trace_data")
for attempt, fallback_target in enumerate([target_skill] + fallback_chain):
try:
# Domain-specific execution: run xray analysis on behavioral trace
if fallback_target == target_skill:
analysis_result = _run_realtime_xray(trace_data, target_skill)
elif fallback_target == "historical_batch_xray":
analysis_result = _run_historical_batch_xray(trace_data)
elif fallback_target == "human_review":
analysis_result = _generate_human_review_ticket(trace_data)
else:
analysis_result = _run_generic_xray(trace_data, fallback_target)
# Law 3: Atomic result construction
return {
"status": "success",
"skill_used": fallback_target,
"analysis": analysis_result,
"attempts": attempt + 1,
"confidence": analysis_result.get("confidence_score", 0.0)
}
except TraceCorruptionError as e:
# Law 4: Fail immediately on invalid trace state
raise SkillExecutionError(f"Trace corruption in {fallback_target}: {e}") from e
except TransientAnalysisError:
# Fallback to next strategy
continue
# Law 4: Fail loud if all fallbacks exhausted
return {
"status": "failed",
"skill_used": target_skill,
"error": "All fallback strategies exhausted",
"trace_features": routed_result.get("trace_features")
}
MUST DO
- Always validate skill metadata before selection (Early Exit)
- Implement fallback chain with at least 2 levels (Fallback Skill + Human)
- Log all skill selections with full context for auditability
- Return new data structures instead of mutating inputs (Atomic Predictability)
- Fail immediately with descriptive errors on invalid states
- Update confidence scores after each execution for adaptive routing
- Reference
code-philosophy(5 Laws of Elegant Defense) in all logic
MUST NOT DO
- Select skills based on a single factor (e.g., only confidence score)
- Disable fallback mechanisms "temporarily" - this creates fragile systems
- Skip validation of skill dependencies before execution
- Return partial results - either complete success or clear failure
- Use magic numbers for confidence thresholds - make them configurable
- Cache skill selections without considering context changes
TL;DR Checklist
- Parse all inputs at boundary before processing (Law 2)
- Handle edge cases with early returns at function top (Law 1)
- Fail immediately with descriptive errors on invalid states (Law 4)
- Return new data structures, never mutate inputs (Law 3)
- Implement minimum 2-level fallback chain for all skill executions
- Log all skill selections with context for full audit trail
- Validate skill metadata and dependencies before selection
- Update confidence scores after each execution for learning
TL;DR for Code Generation
- Use guard clauses - return early on invalid input before doing work
- Return simple types (dict, str, int, bool, list) - avoid complex nested objects
- Cyclomatic complexity < 10 per function - split anything larger
- Handle null/empty cases explicitly at function top (Early Exit)
- Never mutate input parameters - return new dicts/objects
- Fail fast with descriptive errors - don't try to "patch" bad data
- Reference code-philosophy laws in comments for complex logic
- Include timing and confidence metadata in all return values
Output Template
When applying this skill, produce:
- Selected Skills - List of skill names with confidence scores
- Selection Rationale - Why each skill was chosen (match score, history, availability)
- Execution Plan - Order of execution with dependencies
- Fallback Strategy - Which fallback skills will be tried and in what order
- Risk Assessment - Any potential failure points and their impact
- Timing Estimates - Expected latency including fallback scenarios
Related Skills
| Skill | Purpose |
|---|---|
behavioral-modes |
Behavioral mode routing for agent interactions |
Constraints
MUST DO
- Define clear input/output contracts for every step in the orchestration flow with explicit validation
- Implement structured logging at each stage capturing context, inputs, outputs, timing, and errors
- Build in fallback paths: if the primary strategy fails, degrade gracefully to a simpler approach
- Validate all preconditions before starting — do not proceed if required resources or permissions are missing
MUST NOT DO
- Do not create deep nesting of orchestration steps (>5 levels) — flatten workflows where possible
- Avoid silent failure modes: every step must either succeed, fail explicitly, or escalate to a higher handler
- Never use shared mutable state between parallel workflow branches — communicate via immutable messages only
- Do not hardcode execution order when the dependency graph naturally determines it; derive order from explicit dependencies
Live References
Authoritative documentation links for this skill's domain. The model follows markdown links at load time to resolve external references and inline content.