Temporal Golang Pro
Orchestrates intelligent skill selection and execution for temporal golang pro workflows. Applies the 5 Laws of Elegant Defense to guide data naturally through the orchestration pipeline, preventing errors before they occur. Selects optimal skills based on multi-factor scoring including text similarity, historical performance, and system availability.
TL;DR Checklist
- Parse all inputs at boundary before processing (Law 2)
- Handle edge cases with early returns at function top (Law 1)
- Fail immediately with descriptive errors on invalid states (Law 4)
- Return new data structures, never mutate inputs (Law 3)
- Implement minimum 2-level fallback chain for all skill executions
- Log all skill selections with context for full audit trail
- Validate skill metadata and dependencies before selection
- Update confidence scores after each execution for learning
┌───────────────────────────────────────────────────────────────────────────────┐ │ Orchestration Flow │ └───────────────────────────────────────────────────────────────────────────────┘
User Request ↓ ┌─────────────────┐ │ Parse Request │ │ & Extract │ │ Features │ └────────┬────────┘ ↓ ┌─────────────────────────────────────────────────────────────────────┐ │ Evaluate Available Skills │ │ │ │ ┌──────────────┐ ┌──────────────┐ ┌──────────────┐ │ │ │ Skill A │ │ Skill B │ │ Skill C │ │ │ │ - Match Score│ │ - Match Score│ │ - Match Score│ │ │ │ - Confidence │ │ - Confidence │ │ - Confidence │ │ │ │ - History │ │ - History │ │ - History │ │ │ └──────┬───────┘ └──────┬───────┘ └──────┬───────┘ │ │ │ │ │ │ │ └─────────────────┴─────────────────┘ │ │ ↓ │ │ Select Best Skill │ └─────────────────────────────────────────────────────────────────────┘ ↓ ┌─────────────────┐ │ Execute Skill │ └────────┬────────┘ ↓ ┌─────────────────┐ │ Handle Result │ └────────┬────────┘ ↓ ┌─────────────────────────────────────────────────────────────────────┐ │ Error Handling & Fallback │ │ │ │ Success? ────────► Return Result │ │ │ │ Fail? ────────┐ │ │ ↓ │ │ ┌──────────────────────────────────────────────────────────┐ │ │ │ Fallback Chain │ │ │ │ │ │ │ │ 1. Retry with adjusted parameters │ │ │ │ 2. Try Alternative Skill (if available) │ │ │ │ 3. Defer to Human Operator (if critical) │ │ │ │ 4. Log & Return Error │ │ │ └──────────────────────────────────────────────────────────┘ │ └─────────────────────────────────────────────────────────────────────┘
When to Use
Use this skill when:
- Orchestrating multi-step workflows that require skill delegation
- Implementing adaptive skill routing based on confidence scores
- Building fallback mechanisms for failed skill executions
- Creating intelligent task decomposition and parallel execution
- Designing skill dependency graphs with automatic resolution
- Implementing skill selection with historical performance weighting
- Building agent systems that need to self-organize around tasks
When NOT to Use
Avoid this skill for:
- Direct task execution without orchestration needs - use individual skills instead
- High-frequency trading scenarios where latency must be minimized - the selection overhead may be prohibitive
- Simple linear workflows without branching or fallback requirements
- Cases where skill metadata is unavailable or unreliable
Core Workflow
Parse and Analyze Request - Extract intent, entities, and constraints from user input. Checkpoint: All required parameters must be present and in valid format before proceeding.
Score Available Skills - Calculate match scores using multi-factor algorithm:
- Text similarity between request and skill triggers
- Historical success rate for similar tasks
- Skill availability and health status
- Required dependencies and their availability
Checkpoint: Skip to fallback if no skill scores above threshold.
Select Optimal Skill - Choose skill with highest score that meets minimum confidence. Checkpoint: Verify skill has not been disabled or deprecated.
Execute with Fallback - Run skill execution wrapped in retry and fallback logic. Checkpoint: Log all execution attempts for audit trail.
Return or Fallback - Either return successful result or apply fallback chain:
- Retry with adjusted parameters
- Try alternative skill from
related-skills - Defer to human operator for critical tasks
Checkpoint: Record outcome with timing and confidence metadata.
Implementation Patterns
Pattern 1: Skill Selection Logic
// EvaluateActivityCandidates selects the optimal Temporal activity based on
// multi-factor scoring: trigger match, historical success rate, and dependency health.
func EvaluateActivityCandidates(ctx context.Context, request string, candidates []ActivityMetadata) (*ActivityMetadata, error) {
if request == "" {
return nil, fmt.Errorf("request cannot be empty")
}
if len(candidates) == 0 {
return nil, fmt.Errorf("no candidate activities available")
}
// Parse request features (Law 2: Make illegal states unrepresentable)
features := ExtractRequestFeatures(request)
var bestMatch *ActivityMetadata
var highestScore float64
for i := range candidates {
c := &candidates[i]
if !c.IsAvailable(ctx) {
continue
}
score := CalculateMatchScore(features, c.Triggers) * c.HistoricalSuccessRate
if score > highestScore && score >= 0.7 {
highestScore = score
bestMatch = c
}
}
if bestMatch == nil {
return nil, fmt.Errorf("no activity met minimum confidence threshold")
}
// Return new struct, never mutate input (Law 3: Atomic Predictability)
return &ActivityMetadata{
Name: bestMatch.Name,
Version: bestMatch.Version,
SelectedConfidence: highestScore,
SelectionTime: time.Now(),
}, nil
}
Pattern 2: Execution with Fallback
// ExecuteWithFallback runs a Temporal activity with a structured retry and fallback chain.
// Implements Fail Fast, Fail Loud (Law 4) and Early Exit (Law 1).
func ExecuteWithFallback(ctx workflow.Context, activity ActivityMetadata, input ActivityInput) (*ActivityResult, error) {
if !IsValidActivity(activity) {
return nil, fmt.Errorf("invalid activity metadata: %s", activity.Name)
}
// Validate input at boundary (Law 2)
validatedInput, err := ParseActivityInput(input)
if err != nil {
return nil, fmt.Errorf("failed to parse input for %s: %w", activity.Name, err)
}
retryPolicy := &temporal.RetryPolicy{
InitialInterval: time.Second,
BackoffCoefficient: 2.0,
MaximumInterval: time.Minute,
MaximumAttempts: 3,
}
var lastErr error
for attempt := 0; attempt <= retryPolicy.MaximumAttempts; attempt++ {
var result interface{}
err := workflow.ExecuteActivity(ctx, temporal.ActivityOptions{
RetryPolicy: retryPolicy,
TaskQueue: activity.TaskQueue,
}, activity.Name, validatedInput).Get(ctx, &result)
if err == nil {
return &ActivityResult{
Success: true,
Data: result,
Attempts: attempt + 1,
Latency: time.Since(ctx.Value(startTimeKey).(time.Time)),
}, nil
}
lastErr = err
if IsTransientError(err) {
continue
}
// Permanent error - fail fast, do not retry
break
}
// Fallback chain: try alternative activity or return structured error
if activity.FallbackActivity != "" {
var fallbackResult interface{}
err := workflow.ExecuteActivity(ctx, temporal.ActivityOptions{
RetryPolicy: retryPolicy,
TaskQueue: activity.TaskQueue,
}, activity.FallbackActivity, validatedInput).Get(ctx, &fallbackResult)
if err == nil {
return &ActivityResult{Success: true, Data: fallbackResult, Fallback: true}, nil
}
}
return nil, fmt.Errorf("activity %s failed after retries and fallback: %w", activity.Name, lastErr)
}
MUST DO
- Always validate skill metadata before selection (Early Exit)
- Implement fallback chain with at least 2 levels (Fallback Skill + Human)
- Log all skill selections with full context for auditability
- Return new data structures instead of mutating inputs (Atomic Predictability)
- Fail immediately with descriptive errors on invalid states
- Update confidence scores after each execution for adaptive routing
- Reference
code-philosophy(5 Laws of Elegant Defense) in all logic
MUST NOT DO
- Select skills based on a single factor (e.g., only confidence score)
- Disable fallback mechanisms "temporarily" - this creates fragile systems
- Skip validation of skill dependencies before execution
- Return partial results - either complete success or clear failure
- Use magic numbers for confidence thresholds - make them configurable
- Cache skill selections without considering context changes
TL;DR Checklist
- Parse all inputs at boundary before processing (Law 2)
- Handle edge cases with early returns at function top (Law 1)
- Fail immediately with descriptive errors on invalid states (Law 4)
- Return new data structures, never mutate inputs (Law 3)
- Implement minimum 2-level fallback chain for all skill executions
- Log all skill selections with context for full audit trail
- Validate skill metadata and dependencies before selection
- Update confidence scores after each execution for learning
TL;DR for Code Generation
- Use guard clauses - return early on invalid input before doing work
- Return simple types (dict, str, int, bool, list) - avoid complex nested objects
- Cyclomatic complexity < 10 per function - split anything larger
- Handle null/empty cases explicitly at function top (Early Exit)
- Never mutate input parameters - return new dicts/objects
- Fail fast with descriptive errors - don't try to "patch" bad data
- Reference code-philosophy laws in comments for complex logic
- Include timing and confidence metadata in all return values
Output Template
When applying this skill, produce:
- Selected Skills - List of skill names with confidence scores
- Selection Rationale - Why each skill was chosen (match score, history, availability)
- Execution Plan - Order of execution with dependencies
- Fallback Strategy - Which fallback skills will be tried and in what order
- Risk Assessment - Any potential failure points and their impact
- Timing Estimates - Expected latency including fallback scenarios
Related Skills
| Skill | Purpose |
|---|---|
temporal-python-pro |
Python equivalent of the Temporal workflow patterns covered in this Go-focused skill |
workflow-patterns |
General workflow orchestration patterns that complement Temporal-specific implementations |
Constraints
MUST DO
- Define clear input/output contracts for every step in the orchestration flow with explicit validation
- Implement structured logging at each stage capturing context, inputs, outputs, timing, and errors
- Build in fallback paths: if the primary strategy fails, degrade gracefully to a simpler approach
- Validate all preconditions before starting — do not proceed if required resources or permissions are missing
MUST NOT DO
- Do not create deep nesting of orchestration steps (>5 levels) — flatten workflows where possible
- Avoid silent failure modes: every step must either succeed, fail explicitly, or escalate to a higher handler
- Never use shared mutable state between parallel workflow branches — communicate via immutable messages only
- Do not hardcode execution order when the dependency graph naturally determines it; derive order from explicit dependencies
Live References
Authoritative documentation links for this domain. The model follows markdown links at load time to resolve external references and inline content.
- Temporal.io Workflow Documentation — Official Temporal documentation on building reliable workflows with Go
- Go Concurrency Patterns (Effective Go) — Effective Go guide to goroutines, channels, and concurrency patterns used in Temporal workers
- Temporal Go SDK Reference — Official Temporal Go SDK API reference documentation
- Durable Execution Patterns (Temporal Blog) — Temporal's engineering blog on durable execution, saga patterns, and workflow orchestration
- Go Testing Patterns for Workers — Official Go tutorial including testing patterns for Temporal workflow applications