Geometry And Math

Use this skill when using Phaser 4 math and geometry utilities. Covers vectors, rectangles, circles, triangles, polygons, random number generation, angles, distance, interpolation, and snapping. Triggers on: Vector2, Rectangle, Circle, math, distance, angle, random, lerp.

phaserjs f3ee242 23.0 KB Updated

File contents

phaserjs/phaser/tree/main/skills/geometry-and-math commit f3ee242484

Frequently asked questions

npx skillmds@latest add phaserjs/geometry-and-math