Ck:shader

Write GLSL fragment shaders for procedural graphics. Topics: shapes (SDF), patterns, noise (Perlin/simplex/cellular), fBm, colors (HSB/RGB), matrices, gradients, animations. Use for generative art, textures, visual effects, WebGL, Three.js shaders.

phuc-nt b59f97f 13 files · 37.5 KB Updated

File contents

phuc-nt/my-translator/tree/main/.opencode/skills/shader commit b59f97feb0

Frequently asked questions

npx skillmds@latest add phuc-nt/ck-shader