Threejs Fundamentals

Three.js core knowledge base — scene, camera, renderer, geometries, materials, lights, GLTF loader, OrbitControls, raycaster, render loop, resize handling. Use when starting a vanilla Three.js scene, debugging WebGL context, integrating Three.js without React, or learning the engine before moving to React Three Fiber.

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npx skillmds@latest add pixartseu/threejs-fundamentals