Traps

The failures in a Lattice game that produce no error and a plausible-looking wrong result — a black screen, a tap that opens the wrong thing, art that floats above its own hill, a frame counter that lies, a game that gets slower at dusk, a save that silently stops being written. Use when something builds and runs but looks or behaves wrong, when a symptom points nowhere near its cause, or before believing that a passing check means anything.

plausibleventures Updated

File contents

plausibleventures/lattice/tree/main/skills/traps commit e9c60461c2

Frequently asked questions

npx skillmds@latest add plausibleventures/traps