animate-skill
Catalogue stub — full skill: delphi-ai/animate-skill
Decision tree
Is the full skill already installed? Check whether the skill at this location still has a
das:block:- Global:
grep -q "^das:" ~/.agents/skills/animate-skill/SKILL.md 2>/dev/null && echo "pointer" || echo "installed" - Project:
grep -q "^das:" .agents/skills/animate-skill/SKILL.md 2>/dev/null && echo "pointer" || echo "installed" - No
das:block → full skill installed, invoke it and proceed das:block present → go to step 2
- Global:
Detect scope, then install:
To detect scope:
[ -e ~/.agents/skills/animate-skill ] && echo "global" || echo "project"Global (installed with
-g):npx skills add delphi-ai/animate-skill --skill animate-skill -g -yProject (installed without
-g):npx skills add delphi-ai/animate-skill --skill animate-skill -yClaude Code: send either command as a chat message starting with
!to run it without leaving the conversation.
Invoke after install
- Skill name:
animate-skill - Trigger phrases: "animate", "hover animation", "toast animation", "text reveal", "animate-skill"
What it does
Emil Kowalski-inspired animation patterns for Next.js and React. Ships 8 production-ready working examples: hover micro-interactions, toast notification entrance/exit animations, character and word text reveals, and modal transitions. Design philosophy centres on motion that feels inevitable and purposeful rather than decorative — every animation should serve a clear communicative function. Patterns use CSS transitions and spring physics favoured by the animations.dev aesthetic.
When NOT to use
- Complex timeline orchestration with multiple sequenced steps (use
gsap-skills) - Video or Lottie output (use
wiggle-claude-skill)