grow-a-product
ship-a-product ends at the announcement. That is deliberate: it is a launch
orchestrator. This is what happens next, and it is a loop rather than a
pipeline — you will run it many times on the same product.
0. product-analytics live product -> you can see activation, funnel, retention, cohorts
1. user-onboarding signup -> the moment the product first delivers its value
2. (hold retention) the retention curve flattens instead of going to zero
3. saas-billing-stripe a human can pay, on a plan that makes sense
+ pricing-page the price and packaging are decided and presented
+ regional-pricing-stripe only if the market spans wildly different incomes
4. launch-seo, geo-aeo found by search engines and answer engines
+ content-engine what to publish and how often, on the channel you own
+ community-organic other people's spaces, where being a guest is the whole rule
+ content-rabbit the queue that keeps the cadence
5. founder-led-sales the first customers, by hand, for anything not cheap self-serve
unit-economics before any paid spend: fully-loaded CAC, gross margin, payback
6. ad-conversion-hub one canonical conversion event, consented and deduplicated
+ google-ads / meta-ads / the platform adapter you actually buy on
+ ad-experiments a test with a decision rule written before it runs
+ ad-auto-optimizer only once there is enough volume to optimise anything
7. lifecycle-email welcome, activation, trial-ending, abandoned checkout, dunning, win-back
+ release-notes shipping visibly is retention work, not marketing
8. incidents you find out it broke before your customers tell you
+ support-inbox and when they tell you first, which is most of the time
+ dependency-hygiene the slow failure: a product you can no longer build
The order is the whole point
Most growth work fails by starting at stage 6. Paid acquisition into a product
with broken activation is the fastest way to spend money proving you have a
product problem. Each stage below is cheap to skip and expensive to have
skipped.
- Nothing before stage 0. You cannot fix a funnel you cannot see, and you
cannot reconstruct last month's cohort from a tool you installed today.
launch-analytics (stage 6 of ship-a-product) measures traffic;
product-analytics measures whether anyone came back. You need the second one
here.
- Activation before acquisition. If people sign up and never reach the
value, more signups produce more churn and a worse reputation. Find the
activation moment in
product-analytics, then move that number.
- Retention before spend. A retention curve that goes to zero means paid
acquisition is renting users, not buying them. Look at whether the curve
flattens, not at how high it starts.
- Charging before scaling. A free product with no billing path has no
signal about value and no money to fund acquisition.
- Economics before paid.
unit-economics turns "is this channel working"
into a number. Without a fully-loaded CAC and a payback period, ad-experiments
and ad-auto-optimizer optimise a figure that is not tied to whether the
business works. Payback usually binds harder than the LTV:CAC ratio at this
size, because it is about cash rather than profit.
Deciding where to enter
- Just launched, nothing is happening? Stage 0. Almost always the answer is
that nobody knows what "happening" would look like, because nothing is
instrumented past pageviews.
- Signups but no usage? Stage 1. This is an activation problem, and buying
more signups makes it worse.
- Usage but nobody comes back? Stage 2. Stop here. Do not spend on
acquisition until the curve flattens.
- People stay but nobody pays? Stage 3. Usually packaging, not price.
- Product works, nobody knows it exists? Stages 4 to 6, in that order.
Organic compounds and costs time; sales teaches you the objections; ads cost
money and teach you the least.
- Paid is running and losing money? Go back to stage 0 and check the
conversion event is real before touching the campaign. A hub event that never
fires looks exactly like a bad campaign.
What this skill does NOT replace
Stage 2 is product work, not marketing work. user-onboarding covers stage 1 --
shortening the path to the activation moment -- but there is no skill for "make
the product good enough that people come back", because that is the actual
job. This orchestrator makes sure the surrounding stages are not skipped or
reinvented; it cannot substitute for the product being worth returning to.
The measurement that decides everything
One number ends most arguments: does the retention curve flatten? A curve that
flattens at any height is a business, because the flat part is the population
that keeps the product. A curve that reaches zero is a leaky bucket, and every
stage after 2 pours water into it.
Build that curve in product-analytics before agreeing to any spend.
Cost and delegation shape
Same pattern as ship-a-product: judgment stays with the highest-tier model —
what the activation moment is, what to charge, whether a retention curve is
good enough — and mechanical execution goes to a cheaper one. Do not spend on a
later stage until the earlier one is measured, not merely believed. Confirm
activation before funding acquisition; confirm the conversion event fires before
scaling a campaign.
Related
ship-a-product — everything before this: name, build, repo, SEO, launch.
validate-an-idea — earlier still. If stage 2 keeps failing, the answer may
be that the idea was never validated.
agentification — a distribution channel this loop does not cover: being
discoverable and usable by agents rather than people.
1---2name: grow-a-product3description: Orchestrator: sequence a launched product's growth loop — instrument, fix activation, hold retention, charge properly, then acquire through organic, human sales and paid, in that order. Points at the stage skills rather than duplicating them. Use after `ship-a-product` has put something live, or when the ask is 'we launched and nothing is happening', 'how do we get users', 'growth plan', 'the launch spike died', or 'we have traffic but no revenue'. Not for building or launching the product — that is `ship-a-product`.4---56# grow-a-product78`ship-a-product` ends at the announcement. That is deliberate: it is a launch9orchestrator. This is what happens next, and it is a loop rather than a10pipeline — you will run it many times on the same product.1112```130. product-analytics live product -> you can see activation, funnel, retention, cohorts141. user-onboarding signup -> the moment the product first delivers its value152. (hold retention) the retention curve flattens instead of going to zero163. saas-billing-stripe a human can pay, on a plan that makes sense17 + pricing-page the price and packaging are decided and presented18 + regional-pricing-stripe only if the market spans wildly different incomes194. launch-seo, geo-aeo found by search engines and answer engines20 + content-engine what to publish and how often, on the channel you own21 + community-organic other people's spaces, where being a guest is the whole rule22 + content-rabbit the queue that keeps the cadence235. founder-led-sales the first customers, by hand, for anything not cheap self-serve24 unit-economics before any paid spend: fully-loaded CAC, gross margin, payback256. ad-conversion-hub one canonical conversion event, consented and deduplicated26 + google-ads / meta-ads / the platform adapter you actually buy on27 + ad-experiments a test with a decision rule written before it runs28 + ad-auto-optimizer only once there is enough volume to optimise anything297. lifecycle-email welcome, activation, trial-ending, abandoned checkout, dunning, win-back30 + release-notes shipping visibly is retention work, not marketing318. incidents you find out it broke before your customers tell you32 + support-inbox and when they tell you first, which is most of the time33 + dependency-hygiene the slow failure: a product you can no longer build34```3536## The order is the whole point3738Most growth work fails by starting at stage 6. Paid acquisition into a product39with broken activation is the fastest way to spend money proving you have a40product problem. Each stage below is cheap to skip and expensive to have41skipped.4243- **Nothing before stage 0.** You cannot fix a funnel you cannot see, and you44 cannot reconstruct last month's cohort from a tool you installed today.45 `launch-analytics` (stage 6 of `ship-a-product`) measures traffic;46 `product-analytics` measures whether anyone came back. You need the second one47 here.48- **Activation before acquisition.** If people sign up and never reach the49 value, more signups produce more churn and a worse reputation. Find the50 activation moment in `product-analytics`, then move that number.51- **Retention before spend.** A retention curve that goes to zero means paid52 acquisition is renting users, not buying them. Look at whether the curve53 flattens, not at how high it starts.54- **Charging before scaling.** A free product with no billing path has no55 signal about value and no money to fund acquisition.56- **Economics before paid.** `unit-economics` turns "is this channel working"57 into a number. Without a fully-loaded CAC and a payback period, `ad-experiments`58 and `ad-auto-optimizer` optimise a figure that is not tied to whether the59 business works. Payback usually binds harder than the LTV:CAC ratio at this60 size, because it is about cash rather than profit.6162## Deciding where to enter6364- **Just launched, nothing is happening?** Stage 0. Almost always the answer is65 that nobody knows what "happening" would look like, because nothing is66 instrumented past pageviews.67- **Signups but no usage?** Stage 1. This is an activation problem, and buying68 more signups makes it worse.69- **Usage but nobody comes back?** Stage 2. Stop here. Do not spend on70 acquisition until the curve flattens.71- **People stay but nobody pays?** Stage 3. Usually packaging, not price.72- **Product works, nobody knows it exists?** Stages 4 to 6, in that order.73 Organic compounds and costs time; sales teaches you the objections; ads cost74 money and teach you the least.75- **Paid is running and losing money?** Go back to stage 0 and check the76 conversion event is real before touching the campaign. A hub event that never77 fires looks exactly like a bad campaign.7879## What this skill does NOT replace8081Stage 2 is product work, not marketing work. `user-onboarding` covers stage 1 --82shortening the path to the activation moment -- but there is no skill for "make83the product good enough that people come back", because that is the actual84job. This orchestrator makes sure the surrounding stages are not skipped or85reinvented; it cannot substitute for the product being worth returning to.8687## The measurement that decides everything8889One number ends most arguments: does the retention curve flatten? A curve that90flattens at any height is a business, because the flat part is the population91that keeps the product. A curve that reaches zero is a leaky bucket, and every92stage after 2 pours water into it.9394Build that curve in `product-analytics` before agreeing to any spend.9596## Cost and delegation shape9798Same pattern as `ship-a-product`: judgment stays with the highest-tier model —99what the activation moment is, what to charge, whether a retention curve is100good enough — and mechanical execution goes to a cheaper one. Do not spend on a101later stage until the earlier one is measured, not merely believed. Confirm102activation before funding acquisition; confirm the conversion event fires before103scaling a campaign.104105## Related106107- `ship-a-product` — everything before this: name, build, repo, SEO, launch.108- `validate-an-idea` — earlier still. If stage 2 keeps failing, the answer may109 be that the idea was never validated.110- `agentification` — a distribution channel this loop does not cover: being111 discoverable and usable by agents rather than people.