Game Design

Design systems and mechanics: GDD authorship, gameplay loops, economy balancing and player psychology. Use when designing gameplay systems, mechanics, balance, or rules.

poorvith-mp 8716d2a 3 files · 4.7 KB Updated

File contents

poorvith-mp/skills-gamedev/tree/main/skills/game-design commit 8716d2af5f

Frequently asked questions

npx skillmds@latest add poorvith-mp/game-design