Building canvases
A canvas is a client-side browser application that runs in a sandboxed iframe inside PostHog.
Its source lives in PostHog — not in a repository — and you read and write it through the
canvas-* tools. Never write a canvas to a local file; publishing through the tool is what
saves it.
Canvas work can start from any ordinary task. A dedicated canvas mode or pre-created canvas is
not required. When the user asks for a board, document, form, visualization, or small app that
should live in PostHog, treat that as a canvas request and follow this skill.
This skill owns freeform canvases (standalone apps). Two other canvas kinds exist: grid
canvases (widget grids, including the user's home canvas) and component canvases (reusable
widgets grids place). When the target is a grid or home canvas, a placement, or a reusable
widget/component, load composing-grid-canvases instead — it owns the store search → configure →
fork → build ladder and the layout patch loop. Authoring a component's source still uses the
implementation companions below.
Resolve the target canvas
- If the task names a canvas id (canvas-initiated tasks do), that is the target. Do not create another.
- Otherwise the target channel is the one the task was created in — named in the task's context
(the
channel_context block or the generation instructions). List that channel's canvases with
canvas-list (scope with channel). If one is clearly what the request refers to — an earlier
iteration of the same board or tool — build on it instead of creating a near-duplicate, and say
so in your reply so the user knows where the result landed.
- Only when nothing existing fits, create one with
canvas-create in that same channel, named
with a short descriptive title drawn from the request — never "Untitled canvas".
- Never survey channels to choose a target yourself: use
channel-list only to resolve a channel
the USER named to its id. Its listing puts the personal #me channel first, and #me is never a
default — a canvas filed there is invisible to everyone else. If the task names neither a canvas
nor a channel, ask which channel to use instead of guessing.
Load the companion skills for the implementation
This skill owns canvas selection and the authoring lifecycle. The companion skills hold the
implementation contracts. Load every companion that applies before writing source:
building-react-quill-canvases for dashboards, data boards, forms, tools, application-like
state, or anything that should look native to PostHog. It owns allowed imports, Quill composition,
theming, charts, loading and error states, and the date picker.
building-html-canvases for documents, articles, focused experiments, generative graphics,
<canvas>, or WebGL work where application components add no useful structure. It owns semantic
markup, direct browser APIs, animation cleanup, and non-Quill theming.
querying-canvas-data whenever the canvas reads PostHog data, captures events, or navigates.
It owns the ph SDK, saved-insight preference, result shapes, variables, date ranges, progressive
per-query loading, and declared data capabilities. Load it alongside either implementation skill
when data is involved.
validating-and-publishing-canvases for every canvas. It owns project shape, capability
declarations, validation diagnostics, guarded publishes, drafts, builds, and conflict recovery.
Mix implementation approaches when appropriate: React can own application chrome while browser
graphics code owns a canvas element, or a mostly static page can mount one interactive island.
This is a judgment call, not a persisted mode — ask the user only when the choice changes a
user-visible requirement you cannot infer.
Images
Use public media library URLs for images in a canvas. Call posthog:media-images-list with
purpose="canvas" first and reuse a suitable image when one already exists.
To add a local image:
- Call
posthog:media-image-upload-start with the file name and purpose="canvas".
- From a shell, POST the file to the returned
upload_url as multipart form data. Include every
returned form_fields entry and put the file part last.
- Call
posthog:media-image-upload-complete with the returned id and use its permanent url as
the image src.
- Add the URL's exact origin to
project.capabilities.network.origins. Canvas validation checks
this declaration, and the published artifact uses it in its Content Security Policy.
Canvas media URLs are public and do not require authentication. Never upload secrets, credentials,
customer data, or sensitive screenshots. Images must be under 4 MB and decode as PNG, JPEG, GIF,
WebP, AVIF, or BMP. Never base64-encode image bytes into a tool call.
Common request patterns
Use these as routing examples, not fixed templates:
- Product dashboard, web analytics board, or metric explorer: React + Quill plus data querying.
- Checklist, form, or lightweight workflow: React + Quill, plus data querying for PostHog reads,
event capture, or navigation. For a checklist or runbook specifically, start from the worked
example in
building-react-quill-canvases (references/checklist-example.md) — team-shared
progress via per-step ph.state keys. Do not imply persistence that the available APIs do not
provide.
- Document or narrative report: HTML for a mostly static reading experience; React + Quill plus
data querying when it needs live PostHog data, filters, or application-like interactions.
- Generative graphic or animation: HTML and browser graphics APIs. Add React only when it
materially simplifies application state or chrome.
When the task carries a legacy requested pattern such as dashboard or web-analytics, apply the
matching shape above. The pattern is a hint; the user's actual request remains authoritative.
The iteration loop
- Read the current source and version pointer with
canvas-source-retrieve.
Remember current_version_id — your publish must be guarded on it.
- Edit the project files using the implementation companions selected above. For any PostHog data
the canvas shows, follow
querying-canvas-data (saved insights loaded via the ph SDK — never
fetch or your own PostHog client), make every figure verifiable — an insight-backed metric
links its saved insight in PostHog, an ad-hoc query shows the exact query that ran, per that
skill's "Verifiability" section — and
declare every ph call in project.capabilities (insight short ids in
capabilities.posthog.insights, captured events in captureEvents, inlineQueries: true for
ad-hoc queries, and agentRequests: true for ph.agent.request) — the host enforces these at
runtime and validation rejects undeclared calls.
- Follow
validating-and-publishing-canvases: validate with canvas-validate-create as often as
needed and fix every error-severity diagnostic.
- Save the project — which tool depends on whether the canvas is already live:
- First version (
current_version_id is null): publish the complete project with
canvas-publish-create, passing expected_current_version_id: null.
- Already live (
current_version_id is set): stage the complete project as a draft with
canvas-draft-create — the user previews the draft and promotes it to live. Publish or
promote yourself only when the user explicitly asked to make the change live.
Follow the validating-and-publishing-canvases skill for diagnostics and conflict recovery.
- Wait for the build — drafts and publishes alike queue one. Poll
canvas-builds-retrieve
(every few seconds, up to ~2 minutes) until your build is ready or failed. On failed,
read the build's error diagnostics, fix the project, and save again — do not finish the
task with a failed build.
Save once per requested change, when the canvas is ready — not after every micro-edit. When you
staged a draft, end your reply by saying a draft is ready to preview and promote; the
validating-and-publishing-canvases skill covers the draft → build → preview → promote flow.
End your reply by naming the channel the canvas is in and linking it with the url field the
canvas tools return (canvas-create, canvas-list, and the publish/source responses carry it).
That field is the only valid link to a canvas — never construct one yourself; guessed URLs
(project pages, web routes) do not resolve.
Runtime memory and actions
ph.state — durable key-value memory: ph.state.get(key, { scope }),
ph.state.set(key, value, { scope }) (a null value deletes the key), ph.state.list({ scope }).
Scope "user" (the default) is private to each viewer; "shared" is one value per canvas,
visible to the whole team. Declare the scopes you use in capabilities.posthog.state.
Values are JSON, capped at 64 KB serialized and 256 keys per scope — store big data in
PostHog (insights, the warehouse) and reference it. Never put secrets or viewer PII in state.
ph.actions.invoke(verb, payload) — write into PostHog as the viewer. Declare every verb
in capabilities.posthog.actions; undeclared or unregistered verbs fail validation and the
host refuses them at runtime. Wire actions to explicit user gestures (a button the viewer
clicks), never to load or render. The registry is the source of truth: list it with the
canvases-actions-retrieve tool and follow each verb's usage (payload/result shape,
behavior, and the confirmation copy it warrants) before wiring it.
ph.agent.request(prompt) — ask the canvas's authoring agent for a change, with the viewer's
approval. Declare agentRequests: true in capabilities.posthog. Call it only from a direct
click or form submission — the host shows the exact prompt and asks the viewer to accept before
spending compute, and rejects calls made during render, mount, or polling. The agent stages the
change as a draft for the canvas creator to review; a non-creator's request is filed in the
authoring task's thread instead of starting a run.
Source-project shape
- Keep
index.html as the entry shell returned by the source tool.
src/canvas.tsx remains the conventional React entry component, but it may import additional
relative TypeScript, TSX, JavaScript, JSON, SVG, CSS, and admitted asset files from the project.
- Self-contained module workers may be imported with
./worker.ts?worker. A worker must not import
another local module.
- Use the public media library flow above for images. Other binary assets belong in the project's
assets map as base64 content with an admitted content type. WOFF/WOFF2, WebAssembly, and generic
octet-stream assets are supported.
- Keep the platform dependency map exactly as returned. Do not add npm packages; local relative
imports are project files, while bare imports remain limited to the platform-pinned set.
1---2name: building-canvases3description: Create or edit a PostHog freeform canvas — a sandboxed browser application (data board, document, form, small tool, graphics experiment) stored in PostHog and rendered by the desktop/web app. Use when a task asks to build, generate, update, or fix a standalone canvas app, or when a freeform canvas id is given as the publish target. For grid/home canvases, widget placements, or reusable components, use composing-grid-canvases instead. Covers resolving or creating the target canvas, choosing an implementation approach (React + Quill vs plain HTML/browser APIs), the read → edit → validate → publish → build loop, and which companion canvas skills to load for the details.4---5
6# Building canvases
7
8A canvas is a client-side browser application that runs in a sandboxed iframe inside PostHog.
9Its source lives in PostHog — not in a repository — and you read and write it through the
10`canvas-*` tools. Never write a canvas to a local file; publishing through the tool is what
11saves it.
12
13Canvas work can start from any ordinary task. A dedicated canvas mode or pre-created canvas is
14not required. When the user asks for a board, document, form, visualization, or small app that
15should live in PostHog, treat that as a canvas request and follow this skill.
16
17This skill owns `freeform` canvases (standalone apps). Two other canvas kinds exist: `grid`
18canvases (widget grids, including the user's home canvas) and `component` canvases (reusable
19widgets grids place). When the target is a grid or home canvas, a placement, or a reusable
20widget/component, load `composing-grid-canvases` instead — it owns the store search → configure →
21fork → build ladder and the layout patch loop. Authoring a component's source still uses the
22implementation companions below.
23
24## Resolve the target canvas
25
26- If the task names a canvas id (canvas-initiated tasks do), that is the target. Do not create another.
27- Otherwise the target channel is the one the task was created in — named in the task's context
28 (the `channel_context` block or the generation instructions). List that channel's canvases with
29 `canvas-list` (scope with `channel`). If one is clearly what the request refers to — an earlier
30 iteration of the same board or tool — build on it instead of creating a near-duplicate, and say
31 so in your reply so the user knows where the result landed.
32- Only when nothing existing fits, create one with `canvas-create` in that same channel, named
33 with a short descriptive title drawn from the request — never "Untitled canvas".
34- Never survey channels to choose a target yourself: use `channel-list` only to resolve a channel
35 the USER named to its id. Its listing puts the personal #me channel first, and #me is never a
36 default — a canvas filed there is invisible to everyone else. If the task names neither a canvas
37 nor a channel, ask which channel to use instead of guessing.
38
39## Load the companion skills for the implementation
40
41This skill owns canvas selection and the authoring lifecycle. The companion skills hold the
42implementation contracts. Load every companion that applies before writing source:
43
44- **`building-react-quill-canvases`** for dashboards, data boards, forms, tools, application-like
45 state, or anything that should look native to PostHog. It owns allowed imports, Quill composition,
46 theming, charts, loading and error states, and the date picker.
47- **`building-html-canvases`** for documents, articles, focused experiments, generative graphics,
48 `<canvas>`, or WebGL work where application components add no useful structure. It owns semantic
49 markup, direct browser APIs, animation cleanup, and non-Quill theming.
50- **`querying-canvas-data`** whenever the canvas reads PostHog data, captures events, or navigates.
51 It owns the `ph` SDK, saved-insight preference, result shapes, variables, date ranges, progressive
52 per-query loading, and declared data capabilities. Load it alongside either implementation skill
53 when data is involved.
54- **`validating-and-publishing-canvases`** for every canvas. It owns project shape, capability
55 declarations, validation diagnostics, guarded publishes, drafts, builds, and conflict recovery.
56
57Mix implementation approaches when appropriate: React can own application chrome while browser
58graphics code owns a canvas element, or a mostly static page can mount one interactive island.
59
60This is a judgment call, not a persisted mode — ask the user only when the choice changes a
61user-visible requirement you cannot infer.
62
63## Images
64
65Use public media library URLs for images in a canvas. Call `posthog:media-images-list` with
66`purpose="canvas"` first and reuse a suitable image when one already exists.
67
68To add a local image:
69
701. Call `posthog:media-image-upload-start` with the file name and `purpose="canvas"`.
712. From a shell, POST the file to the returned `upload_url` as multipart form data. Include every
72 returned `form_fields` entry and put the file part last.
733. Call `posthog:media-image-upload-complete` with the returned id and use its permanent `url` as
74 the image `src`.
754. Add the URL's exact origin to `project.capabilities.network.origins`. Canvas validation checks
76 this declaration, and the published artifact uses it in its Content Security Policy.
77
78Canvas media URLs are public and do not require authentication. Never upload secrets, credentials,
79customer data, or sensitive screenshots. Images must be under 4 MB and decode as PNG, JPEG, GIF,
80WebP, AVIF, or BMP. Never base64-encode image bytes into a tool call.
81
82## Common request patterns
83
84Use these as routing examples, not fixed templates:
85
86- **Product dashboard, web analytics board, or metric explorer:** React + Quill plus data querying.
87- **Checklist, form, or lightweight workflow:** React + Quill, plus data querying for PostHog reads,
88 event capture, or navigation. For a checklist or runbook specifically, start from the worked
89 example in `building-react-quill-canvases` (`references/checklist-example.md`) — team-shared
90 progress via per-step `ph.state` keys. Do not imply persistence that the available APIs do not
91 provide.
92- **Document or narrative report:** HTML for a mostly static reading experience; React + Quill plus
93 data querying when it needs live PostHog data, filters, or application-like interactions.
94- **Generative graphic or animation:** HTML and browser graphics APIs. Add React only when it
95 materially simplifies application state or chrome.
96
97When the task carries a legacy requested pattern such as `dashboard` or `web-analytics`, apply the
98matching shape above. The pattern is a hint; the user's actual request remains authoritative.
99
100## The iteration loop
101
1021. Read the current source and version pointer with `canvas-source-retrieve`.
103 Remember `current_version_id` — your publish must be guarded on it.
1042. Edit the project files using the implementation companions selected above. For any PostHog data
105 the canvas shows, follow `querying-canvas-data` (saved insights loaded via the `ph` SDK — never
106 fetch or your own PostHog client), make every figure verifiable — an insight-backed metric
107 links its saved insight in PostHog, an ad-hoc query shows the exact query that ran, per that
108 skill's "Verifiability" section — and
109 **declare every `ph` call in `project.capabilities`** (insight short ids in
110 `capabilities.posthog.insights`, captured events in `captureEvents`, `inlineQueries: true` for
111 ad-hoc queries, and `agentRequests: true` for `ph.agent.request`) — the host enforces these at
112 runtime and validation rejects undeclared calls.
1133. Follow `validating-and-publishing-canvases`: validate with `canvas-validate-create` as often as
114 needed and fix every error-severity diagnostic.
1154. Save the project — which tool depends on whether the canvas is already live:
116 - **First version** (`current_version_id` is null): publish the complete project with
117 `canvas-publish-create`, passing `expected_current_version_id: null`.
118 - **Already live** (`current_version_id` is set): stage the complete project as a draft with
119 `canvas-draft-create` — the user previews the draft and promotes it to live. Publish or
120 promote yourself only when the user explicitly asked to make the change live.
121 Follow the `validating-and-publishing-canvases` skill for diagnostics and conflict recovery.
1225. **Wait for the build** — drafts and publishes alike queue one. Poll `canvas-builds-retrieve`
123 (every few seconds, up to ~2 minutes) until your build is `ready` or `failed`. On `failed`,
124 read the build's error diagnostics, fix the project, and save again — do not finish the
125 task with a failed build.
126
127Save once per requested change, when the canvas is ready — not after every micro-edit. When you
128staged a draft, end your reply by saying a draft is ready to preview and promote; the
129`validating-and-publishing-canvases` skill covers the draft → build → preview → promote flow.
130
131End your reply by naming the channel the canvas is in and linking it with the `url` field the
132canvas tools return (`canvas-create`, `canvas-list`, and the publish/source responses carry it).
133That field is the only valid link to a canvas — never construct one yourself; guessed URLs
134(project pages, web routes) do not resolve.
135
136## Runtime memory and actions
137
138- **`ph.state`** — durable key-value memory: `ph.state.get(key, { scope })`,
139 `ph.state.set(key, value, { scope })` (a null value deletes the key), `ph.state.list({ scope })`.
140 Scope `"user"` (the default) is private to each viewer; `"shared"` is one value per canvas,
141 visible to the whole team. Declare the scopes you use in `capabilities.posthog.state`.
142 Values are JSON, capped at 64 KB serialized and 256 keys per scope — store big data in
143 PostHog (insights, the warehouse) and reference it. Never put secrets or viewer PII in state.
144- **`ph.actions.invoke(verb, payload)`** — write into PostHog as the viewer. Declare every verb
145 in `capabilities.posthog.actions`; undeclared or unregistered verbs fail validation and the
146 host refuses them at runtime. Wire actions to explicit user gestures (a button the viewer
147 clicks), never to load or render. The registry is the source of truth: list it with the
148 `canvases-actions-retrieve` tool and follow each verb's `usage` (payload/result shape,
149 behavior, and the confirmation copy it warrants) before wiring it.
150
151- **`ph.agent.request(prompt)`** — ask the canvas's authoring agent for a change, with the viewer's
152 approval. Declare `agentRequests: true` in `capabilities.posthog`. Call it only from a direct
153 click or form submission — the host shows the exact prompt and asks the viewer to accept before
154 spending compute, and rejects calls made during render, mount, or polling. The agent stages the
155 change as a draft for the canvas creator to review; a non-creator's request is filed in the
156 authoring task's thread instead of starting a run.
157
158## Source-project shape
159
160- Keep `index.html` as the entry shell returned by the source tool.
161- `src/canvas.tsx` remains the conventional React entry component, but it may import additional
162 relative TypeScript, TSX, JavaScript, JSON, SVG, CSS, and admitted asset files from the project.
163- Self-contained module workers may be imported with `./worker.ts?worker`. A worker must not import
164 another local module.
165- Use the public media library flow above for images. Other binary assets belong in the project's
166 `assets` map as base64 content with an admitted content type. WOFF/WOFF2, WebAssembly, and generic
167 octet-stream assets are supported.
168- Keep the platform dependency map exactly as returned. Do not add npm packages; local relative
169 imports are project files, while bare imports remain limited to the platform-pinned set.