Geohash Spatial Code Maps

Geohash encoding/decoding in TypeScript or Rust — bit interleaving, the base32 alphabet, precision and cell geometry, neighbour/adjacency computation, proximity and bounding-box queries, and geohash-backed spatial indexing. Also covers the "codebase as a navigable 2D map" pattern — projecting a codebase into a coordinate plane, geohashing it so prefixes become business-domain regions, and navigating it like Google Maps (zoom, tiles, level-of-detail, clustering, deep links). Trigger when implementing, reviewing, or debugging geohash work — even when the user does not say "geohash" but the work involves spatial hashing, Morton/Z-order codes, proximity search on lat/lon, or mapping and visualising code structure spatially. Contains 42 impact-ordered rules with TypeScript and Rust examples.

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