Avatar Location

Create a new LOCATION (a look) for an existing avatar — keep its IDENTITY (face, gestures, cloned voice, talking_profile) but vary the LOOK: wardrobe + environment + light, optionally incorporating asset references (a logo on a shirt/jacket, a prop in the scene). Generates an identity-anchored hero still + camera angles under <avatar>/locations/<loc>/, selectable later per reel and per scene by avatar-reel-composer, so one avatar can appear in many looks without re-making it. The avatar's DEFAULT location is just what exists today (top-level scene.json + angles/) and is untouched. Use when the user wants to "dress" an avatar differently, put it in another setting/room, give it a wardrobe/scene variant, add a branded outfit (logo on the shirt) or a prop, create reel looks, or asks for avatar locations / outfits / wardrobes / environments / "otro ambiente" / "otra ropa" for an avatar.

puntorigen be1d4b0 7 files · 48.3 KB Updated

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puntorigen/avatar-skills/tree/main/avatar-location commit be1d4b0313

Frequently asked questions

npx skillmds@latest add puntorigen/avatar-location