Ale 60 Games Eval

This benchmark evaluates reinforcement learning agents across 60 Atari 2600 games using a stochastic environment variant with sticky actions. It measures sample efficiency and learning stability by tracking performance at multiple frame-count thresholds (10M to 200M). Use when the user wants to benchmark on Arcade Learning Environment (ALE), or asks about evaluating this task. Reports score averages.

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npx skillmds add qhjqhj00/ale-60-games-eval