audio-compositionality-eval
Evaluating Compositional Structure in Audio Representations — Chen et al. (2026) (arXiv:2603.13685, 2026)
What this evaluates
Probes whether audio encoders preserve algebraic consistency when identical sources are added to different base scenes (A-COAT), and whether representations can be accurately reconstructed from discrete attribute-level primitives like timbre, pitch, rate, and amplitude (A-TRE).
Datasets
- Synthetic Audio Scenes — total ?; splits: test (-1); repo https://github.com/chuyangchencd/audio-compositionality
Metrics
A-COAT(primary) — range: [-1, 1]- Cosine similarity between additive transformation difference vectors: $\frac{\langle z_{B}-z_{A}, z_{D}-z_{C}\rangle}{|z_{B}-z_{A}||z_{D}-z_{C}|}$. Measures alignment of how the encoder represents adding the same sources to different base scenes.
A-TRE— range: [-1, 1]- Cosine similarity between the encoder's scene embedding and a prediction made from attribute-level token vectors aggregated via a Transformer: $\frac{\langle z, \hat{z}\rangle}{|z||\hat{z}|}$. Measures reconstructibility from compositional primitives.
Input / output format
Input: A-COAT: quadruple of synthetic audio scenes $(A,B,C,D)$ where $B=A\cup T$ and $D=C\cup T$. A-TRE: single synthetic audio scene $X$ with discrete attribute metadata (timbre, pitch, rate, amplitude per source).
Output: Embedding vector $z_X \in \mathbb{R}^D$ produced by the audio encoder for each scene.
Scoring recipe
import numpy as np
def compute_acoat(z_A, z_B, z_C, z_D):
d1 = z_B - z_A
d2 = z_D - z_C
return np.dot(d1, d2) / (np.linalg.norm(d1) * np.linalg.norm(d2))
def compute_atre(z, z_hat):
return np.dot(z, z_hat) / (np.linalg.norm(z) * np.linalg.norm(z_hat))
Common pitfalls
- A-COAT requires computing cosine similarity on difference vectors, not raw scene embeddings; direct similarity will yield incorrect alignment scores.
- A-TRE involves training a lightweight composition model $g_\theta$ on a training split before evaluation; the metric measures alignment of the predicted embedding $\hat{z}$ with ground truth $z$, not the encoder's raw output alone.
- Synthetic scenes use discrete attribute classes; inconsistent discretization or source ordering across scenes can artificially inflate or deflate A-TRE reconstruction scores.
Evidence (verbatim from paper)
For an encoder $f$ producing embeddings $z_{X}=f(X)$, we evaluate whether the difference vectors $z_{B}-z_{A}$ and $z_{D}-z_{C}$ align. The A-COAT score is their cosine similarity: $\mathrm{A\text{-}COAT}(A,B,C,D)=\frac{\langle z_{B}-z_{A},;z_{D}-z_{C}\rangle}{|z_{B}-z_{A}|,|z_{D}-z_{C}|}.$ The score lies in $[-1,1]$, where $1$ indicates perfect alignment... The A-TRE score for a scene is the cosine similarity between the encoder and predicted embeddings: $\mathrm{A\text{-}TRE}(X)=\frac{\langle z,\hat{z}\rangle}{|z|;|\hat{z}|},\qquad z=f(X).$
Citation
@misc{chen2026evaluatingcompositional,
title={Evaluating Compositional Structure in Audio Representations},
author={Chen et al. (2026)},
year={2026},
note={arXiv:2603.13685}
}
- arXiv: 2603.13685