Average Frame Timing

This benchmark evaluates the real-time rendering performance of a VR NeRF system by measuring the time required to generate each frame under varying field-of-view (FoV) and pixel-per-degree (PPD) settings. It probes the system's ability to maintain interactive framerates (≥30 FPS) while fusing neural radiance fields with CAD geometry in immersive virtual reality. Use when the user has predictions and gold and needs to compute average frame timing.

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