Real Time Game Playing Eval

Evaluates real-time video game control policies across programmatic and real-game environments, measuring task completion, combat effectiveness, human-like behavior, and instruction-following capability. Use when the user wants to benchmark on Hovercraft, Simple-FPS, Real Games (DOOM, Quake, Roblox), or asks about evaluating this task. Reports Hovercraft Loop Time.

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npx skillmds add qhjqhj00/real-time-game-playing-eval