Gm Gdd

Game Design Document phase for one tag. On the first ever run, runs the full Socratic interview, produces GDD.md, and derives ROADMAP.md (split into SemVer-tagged release tags). On every subsequent run, focuses the conversation on the current tag (the earliest entry in ROADMAP.md without a git tag), optionally updates GDD.md / ROADMAP.md, then generates the current tag's PLAN/STRUCTURE/SCENES/STYLE/ASSETS at the project root. Explicit invocation only — use /gm-gdd.

randallliuxin Updated

File contents

randallliuxin/godotmaker/tree/main/skills/core/gm-gdd commit 89e6668e06

Frequently asked questions

npx skillmds@latest add randallliuxin/gm-gdd