Input Mapper

Manage Godot input action mappings in project.godot. Use when adding input actions, changing key bindings, setting up controls for a new genre, or validating that all referenced actions exist. Called by project-scaffold (initial setup), workers (new mechanics), and the dispatching role (GDD changes requiring new inputs).

randallliuxin c930a0e 2 files · 6.6 KB Updated

File contents

randallliuxin/godotmaker/tree/main/skills/core/input-mapper commit c930a0e51b

Frequently asked questions

npx skillmds@latest add randallliuxin/input-mapper