Phantom Camera

Guidance for using the optional Phantom Camera Godot addon in generated projects. Use when a Godot 4 game explicitly opts into Phantom Camera, already has the addon installed, or needs camera behavior that is cleaner with multiple virtual cameras than with a hand-written Camera2D script. Do not require this addon for ordinary projects that can be served by Godot's built-in Camera2D/Camera3D.

randallliuxin 715027e 8.3 KB Updated

File contents

randallliuxin/godotmaker/tree/main/skills/core/phantom-camera commit 715027e0e9

Frequently asked questions

npx skillmds@latest add randallliuxin/phantom-camera