Training Plan
When to Use This Skill
Use this skill when you need to:
- Design an onboarding training program for new hires
- Create a skills development curriculum for your team
- Build a compliance or process training module
- Structure a mentorship or cross-training program
DO NOT use this skill for one-off workshop facilitation guides, academic course design, or customer education content. This is for internal employee training programs.
Core Principle
TRAINING MUST CHANGE BEHAVIOR, NOT JUST TRANSFER INFORMATION — EVERY MODULE NEEDS A MEASURABLE SKILL OUTCOME THE LEARNER CAN DEMONSTRATE.
Phase 1: Brief
Required Inputs
| Input |
What to Ask |
Default |
| Training topic |
"What skill or knowledge area does this training cover?" |
Must be provided |
| Audience |
"Who is being trained? Role, current skill level, group size." |
New hires, beginner level |
| Business goal |
"What business outcome should improve after this training?" |
Faster ramp-up time |
| Duration |
"Total time available for training? (hours, days, weeks)" |
1 week (5-10 hours total) |
| Delivery method |
"Self-paced, live sessions, blended, or on-the-job?" |
Blended (self-paced + live) |
| Assessment needs |
"Do learners need to pass a test, demonstrate a skill, or just complete the material?" |
Skill demonstration |
GATE: Confirm brief before proceeding.
Phase 2: Design
Curriculum Structure
- Learning objectives — 3-5 specific, measurable outcomes using action verbs (create, demonstrate, apply — not "understand" or "learn about")
- Module breakdown — divide the topic into logical modules, each with one primary objective
- Time allocation — minutes per module, total hours
- Prerequisite mapping — what learners need before starting each module
- Assessment method per module — how you verify the objective was met
Module Design Template
For each module:
- Title and objective (one clear outcome)
- Content outline (key concepts, not full scripts)
- Activity or exercise (practice the skill, not just read about it)
- Assessment (quiz, demonstration, peer review, or project)
- Estimated time
GATE: Present the curriculum outline and wait for approval.
Phase 3: Build
Deliverables
1. Complete Training Plan Document
- Program overview with business context
- Full module-by-module curriculum
- Facilitator notes for live sessions (if applicable)
- Self-paced materials list with recommended resources
2. Assessment Rubrics
- Clear criteria for passing each module
- Scoring guide for subjective assessments
- Remediation path for learners who do not pass
3. Tracking Sheet
- Learner progress tracker (spreadsheet format)
- Completion dates, scores, and status per module
- Overall program completion criteria
4. Resource List
- Tools, platforms, or materials needed
- Estimated costs (if any)
- Setup instructions for the training environment
Phase 4: Polish
Program Evaluation Framework
- Reaction — post-training feedback survey (did they find it useful?)
- Learning — assessment scores (did they acquire the skill?)
- Behavior — 30-day check: are they applying the skill on the job?
- Results — 90-day check: did the business metric improve?
Iteration Notes
Provide 3 specific recommendations for improving the training after the first cohort completes it.
Example 1: New Hire Onboarding (1 week, 5 modules)
- Module 1: Company overview and values (1 hr, self-paced)
- Module 2: Tools and systems setup (2 hrs, guided)
- Module 3: Role-specific workflows (3 hrs, shadowing + practice)
- Module 4: Communication norms and meeting cadence (1 hr, live)
- Module 5: First project with mentor review (3 hrs, on-the-job)
Example 2: Sales Process Training (3 days, existing team)
- Module 1: Updated sales methodology overview (1 hr, live)
- Module 2: Discovery call framework + role play (2 hrs, live)
- Module 3: Proposal writing with template (2 hrs, self-paced + review)
- Module 4: Objection handling scenarios (1.5 hrs, live workshop)
- Assessment: Record a mock discovery call, peer-reviewed with rubric
Anti-Patterns
- Death by slides — information dumps without practice produce zero behavior change. Every module needs hands-on activity.
- Vague objectives — "Understand our product" is not measurable. Use "Deliver a 2-minute product demo covering 3 key features."
- No assessment — without verification, you are hoping, not training. Always include a check.
- One-size-fits-all — experienced hires and beginners need different paths. Offer skip options or advanced tracks.
- Training without follow-up — skills decay without reinforcement. Build in 30-day check-ins.
Recovery
- User unsure of learning objectives: Ask "After this training, what should someone be able to DO that they cannot do now?" Extract objectives from the answer.
- No time for live sessions: Convert to fully self-paced with video walkthroughs and async assessments.
- Too much content for the time available: Prioritize ruthlessly. Cut nice-to-know content and keep need-to-know only.
- No subject matter expert available: Build the structure and flag content gaps for the user to fill with their domain knowledge.
1---2name: training-plan3description: Designs employee training programs with learning objectives, curriculum structure, delivery methods, assessment criteria, and completion tracking. Use when upskilling your team.4---56# Training Plan78## When to Use This Skill910Use this skill when you need to:11- Design an onboarding training program for new hires12- Create a skills development curriculum for your team13- Build a compliance or process training module14- Structure a mentorship or cross-training program1516**DO NOT** use this skill for one-off workshop facilitation guides, academic course design, or customer education content. This is for internal employee training programs.1718---1920## Core Principle2122TRAINING MUST CHANGE BEHAVIOR, NOT JUST TRANSFER INFORMATION — EVERY MODULE NEEDS A MEASURABLE SKILL OUTCOME THE LEARNER CAN DEMONSTRATE.2324---2526## Phase 1: Brief2728### Required Inputs2930| Input | What to Ask | Default |31|-------|------------|---------|32| **Training topic** | "What skill or knowledge area does this training cover?" | Must be provided |33| **Audience** | "Who is being trained? Role, current skill level, group size." | New hires, beginner level |34| **Business goal** | "What business outcome should improve after this training?" | Faster ramp-up time |35| **Duration** | "Total time available for training? (hours, days, weeks)" | 1 week (5-10 hours total) |36| **Delivery method** | "Self-paced, live sessions, blended, or on-the-job?" | Blended (self-paced + live) |37| **Assessment needs** | "Do learners need to pass a test, demonstrate a skill, or just complete the material?" | Skill demonstration |3839**GATE: Confirm brief before proceeding.**4041---4243## Phase 2: Design4445### Curriculum Structure46471. **Learning objectives** — 3-5 specific, measurable outcomes using action verbs (create, demonstrate, apply — not "understand" or "learn about")482. **Module breakdown** — divide the topic into logical modules, each with one primary objective493. **Time allocation** — minutes per module, total hours504. **Prerequisite mapping** — what learners need before starting each module515. **Assessment method per module** — how you verify the objective was met5253### Module Design Template5455For each module:56- **Title and objective** (one clear outcome)57- **Content outline** (key concepts, not full scripts)58- **Activity or exercise** (practice the skill, not just read about it)59- **Assessment** (quiz, demonstration, peer review, or project)60- **Estimated time**6162**GATE: Present the curriculum outline and wait for approval.**6364---6566## Phase 3: Build6768### Deliverables6970**1. Complete Training Plan Document**71- Program overview with business context72- Full module-by-module curriculum73- Facilitator notes for live sessions (if applicable)74- Self-paced materials list with recommended resources7576**2. Assessment Rubrics**77- Clear criteria for passing each module78- Scoring guide for subjective assessments79- Remediation path for learners who do not pass8081**3. Tracking Sheet**82- Learner progress tracker (spreadsheet format)83- Completion dates, scores, and status per module84- Overall program completion criteria8586**4. Resource List**87- Tools, platforms, or materials needed88- Estimated costs (if any)89- Setup instructions for the training environment9091---9293## Phase 4: Polish9495### Program Evaluation Framework96971. **Reaction** — post-training feedback survey (did they find it useful?)982. **Learning** — assessment scores (did they acquire the skill?)993. **Behavior** — 30-day check: are they applying the skill on the job?1004. **Results** — 90-day check: did the business metric improve?101102### Iteration Notes103104Provide 3 specific recommendations for improving the training after the first cohort completes it.105106---107108## Example 1: New Hire Onboarding (1 week, 5 modules)109110- Module 1: Company overview and values (1 hr, self-paced)111- Module 2: Tools and systems setup (2 hrs, guided)112- Module 3: Role-specific workflows (3 hrs, shadowing + practice)113- Module 4: Communication norms and meeting cadence (1 hr, live)114- Module 5: First project with mentor review (3 hrs, on-the-job)115116## Example 2: Sales Process Training (3 days, existing team)117118- Module 1: Updated sales methodology overview (1 hr, live)119- Module 2: Discovery call framework + role play (2 hrs, live)120- Module 3: Proposal writing with template (2 hrs, self-paced + review)121- Module 4: Objection handling scenarios (1.5 hrs, live workshop)122- Assessment: Record a mock discovery call, peer-reviewed with rubric123124---125126## Anti-Patterns127128- **Death by slides** — information dumps without practice produce zero behavior change. Every module needs hands-on activity.129- **Vague objectives** — "Understand our product" is not measurable. Use "Deliver a 2-minute product demo covering 3 key features."130- **No assessment** — without verification, you are hoping, not training. Always include a check.131- **One-size-fits-all** — experienced hires and beginners need different paths. Offer skip options or advanced tracks.132- **Training without follow-up** — skills decay without reinforcement. Build in 30-day check-ins.133134---135136## Recovery137138- **User unsure of learning objectives:** Ask "After this training, what should someone be able to DO that they cannot do now?" Extract objectives from the answer.139- **No time for live sessions:** Convert to fully self-paced with video walkthroughs and async assessments.140- **Too much content for the time available:** Prioritize ruthlessly. Cut nice-to-know content and keep need-to-know only.141- **No subject matter expert available:** Build the structure and flag content gaps for the user to fill with their domain knowledge.