{{SKILL_DESCRIPTION}} Use this skill when working with multi-threading, parallel processing, background tasks, or any thread-related operations in LÖVE games.
Common use cases
Running CPU-intensive operations in background threads
Implementing parallel processing for performance
Handling long-running tasks without blocking the main game loop
Managing inter-thread communication and synchronization
-- Create and start a worker thread
local thread = love.thread.newThread("worker.lua")
thread:start()
-- Send data to the thread
thread:send("process", gameData)
Thread communication
-- In main thread
local channel = love.thread.getChannel("results")
local result = channel:demand() -- Wait for result
-- In worker thread
local channel = love.thread.getChannel("results")
channel:push(computedResult)
Best practices
Use threads for CPU-intensive tasks, not I/O operations
Minimize data transfer between threads
Handle thread errors gracefully
Avoid excessive thread creation
Test thread behavior on target platforms
Platform compatibility
Desktop (Windows, macOS, Linux): Full threading support
Mobile (iOS, Android): Limited threading support
Web: No threading support (single-threaded JavaScript)
1---2name: love-thread-23description: When to use this skill4---56## When to use this skill7{{SKILL_DESCRIPTION}} Use this skill when working with multi-threading, parallel processing, background tasks, or any thread-related operations in LÖVE games.89## Common use cases10- Running CPU-intensive operations in background threads11- Implementing parallel processing for performance12- Handling long-running tasks without blocking the main game loop13- Managing inter-thread communication and synchronization14- Loading resources asynchronously1516{{MODULES_LIST}}17{{FUNCTIONS_LIST}}18{{CALLBACKS_LIST}}19{{TYPES_LIST}}20{{ENUMS_LIST}}2122## Examples2324### Creating a worker thread25```lua26-- Create and start a worker thread27local thread = love.thread.newThread("worker.lua")28thread:start()2930-- Send data to the thread31thread:send("process", gameData)32```3334### Thread communication35```lua36-- In main thread37local channel = love.thread.getChannel("results")38local result = channel:demand() -- Wait for result3940-- In worker thread41local channel = love.thread.getChannel("results")42channel:push(computedResult)43```4445## Best practices46- Use threads for CPU-intensive tasks, not I/O operations47- Minimize data transfer between threads48- Handle thread errors gracefully49- Avoid excessive thread creation50- Test thread behavior on target platforms5152## Platform compatibility53- **Desktop (Windows, macOS, Linux)**: Full threading support54- **Mobile (iOS, Android)**: Limited threading support55- **Web**: No threading support (single-threaded JavaScript)
Run npx skillmds@latest add redkenrok/love-thread-2 in your terminal (requires Node.js), paste this page's agent-chat prompt into Claude, Cursor, or any MCP-connected agent, or download the SKILL.md file and copy it into your agent's skills directory.
When to use this skill It is listed under Coding & Dev Tools on SkillMD.
This skill has not completed SkillMD's automated safety review yet. Independent scanners report: SkillSpector: PASS, Skill Scanner: PASS. Capability flags: docs only. SkillMD never runs a skill's scripts for you; review the SKILL.md before installing.
This skill is tagged as working with Claude Code, Claude.ai, OpenAI Codex. SKILL.md is an open format, so most agents that read a skills directory can load it too.
Yes. Installing skills from SkillMD is free, and the skill stays under its author's original license.
RedKenrok (@redkenrok) published this skill. Their other Agent Skills are listed on their SkillMD profile.