Resonate Durable Sleep + Scheduled Work — Rust
SDK note (0.6.0). The Rust SDK is in active development. This skill covers two features in the current release:
ctx.sleep(Duration)for in-workflow durable sleep, andresonate.schedule(name, cron, fn, input)for cron-registered ephemeral-world scheduling. (Note: Python'sresonate-sdk0.7.4 also has a top-levelresonate.schedule(...)now — confirmed against the installed package; see the cross-SDK asymmetry note below for what's still Rust/TypeScript-only.)
Overview
Two related but distinct capabilities:
- Durable sleep inside a workflow —
ctx.sleep(Duration)pauses execution; the worker process is free to exit and resume days later without the sleep "losing its place." - Cron-scheduled invocation from the ephemeral world —
resonate.schedule(...)registers a function to fire on a cron schedule until explicitly deleted.
Both are Rust-idiomatic — Duration for in-workflow time, cron strings for cron schedules. Both are durable; Resonate holds the continuation in its store, not in a long-running process.
Durable sleep: ctx.sleep(Duration)
use resonate::prelude::*;
use std::time::Duration;
#[resonate::function]
async fn daily_reminder(ctx: &Context, user_id: String) -> Result<()> {
loop {
ctx.sleep(Duration::from_secs(24 * 60 * 60)).await?; // 24 hours
ctx.rpc::<()>("send_reminder", user_id.clone()).await?;
}
}
No upper bound on sleep duration. The worker process can exit after the .await? — Resonate's server holds the continuation and re-dispatches when the sleep expires.
Reminder workflows
#[resonate::function]
async fn seven_day_renewal_reminder(ctx: &Context, subscription_id: String) -> Result<()> {
// 7 days before renewal
ctx.sleep(Duration::from_secs(7 * 24 * 60 * 60)).await?;
ctx.rpc::<()>("send_renewal_warning", subscription_id.clone()).await?;
// 1 day before renewal
ctx.sleep(Duration::from_secs(6 * 24 * 60 * 60)).await?;
ctx.rpc::<()>("send_final_warning", subscription_id.clone()).await?;
// renewal day
ctx.sleep(Duration::from_secs(24 * 60 * 60)).await?;
ctx.rpc::<()>("charge_renewal", subscription_id).await?;
Ok(())
}
Each ctx.sleep is a checkpoint; if the worker crashes during the 7-day sleep, the function resumes from the exact sleep on restart.
Countdown patterns
#[resonate::function]
async fn countdown_workflow(ctx: &Context, (name, minutes): (String, u32)) -> Result<String> {
for remaining in (1..=minutes).rev() {
ctx.run(send_tick, (name.clone(), remaining)).await?;
ctx.sleep(Duration::from_secs(60)).await?;
}
ctx.run(send_complete, name.clone()).await?;
Ok(format!("completed {}", name))
}
#[resonate::function]
async fn send_tick((name, remaining): (String, u32)) -> Result<()> {
// emit a webhook or log; side effect lives inside the leaf so it's checkpointed
Ok(())
}
#[resonate::function]
async fn send_complete(name: String) -> Result<()> { Ok(()) }
The ctx.run(send_tick, ...) is durable; the subsequent ctx.sleep(...) is durable. A crash during the minute-long pause resumes mid-loop on restart.
Long-horizon sleeps are inexpensive
#[resonate::function]
async fn birthday_greeting(ctx: &Context, (user_id, until): (String, Duration)) -> Result<()> {
ctx.sleep(until).await?; // sleep months/years
ctx.rpc::<()>("send_birthday_email", user_id).await?;
Ok(())
}
Cost is roughly one promise-record for the duration; not tied to process uptime.
Cron-scheduled invocation: resonate.schedule(...)
Scheduling is an ephemeral-world API — you register schedules at process start (or dynamically in response to admin actions), and Resonate dispatches invocations at the configured times.
use resonate::prelude::*;
#[tokio::main]
async fn main() -> Result<()> {
let resonate = Resonate::local();
resonate.register(nightly_reconciliation).unwrap();
// cron: at 02:00 every day
let _schedule = resonate
.schedule(
"nightly-recon",
"0 2 * * *",
"nightly_reconciliation",
serde_json::json!({ "date": "auto" }),
)
.await?;
// keep the process alive; SDK dispatches invocations on schedule
tokio::signal::ctrl_c().await?;
resonate.stop().await?;
Ok(())
}
#[resonate::function]
async fn nightly_reconciliation(ctx: &Context, input: serde_json::Value) -> Result<()> {
// called daily at 02:00
Ok(())
}
Deleting a schedule
let schedule = resonate.schedule("temp-job", "*/15 * * * *", "cleanup", serde_json::json!({})).await?;
// ... later ...
schedule.delete().await?;
Cron format
Standard 5-field POSIX cron (minute hour day month dayofweek). The Resonate server evaluates the schedule and dispatches invocations to the registered function by name.
Idempotency via stable invocation IDs
The SDK generates an invocation ID per schedule firing that's stable given the schedule + time. If the worker crashes during a scheduled run, the same ID is reused — the partial execution resumes; a duplicate schedule does not create a duplicate invocation.
Combining sleep and schedule
Common pattern: a schedule fires a "daily digest" workflow; the workflow uses ctx.sleep to delay sub-steps:
// schedule fires daily at 09:00
let _digest_schedule = resonate
.schedule("morning-digest", "0 9 * * *", "daily_digest", serde_json::json!({}))
.await?;
#[resonate::function]
async fn daily_digest(ctx: &Context, _input: serde_json::Value) -> Result<()> {
// aggregate overnight
ctx.run(aggregate_overnight, ()).await?;
// small delay before sending to batch up late arrivals
ctx.sleep(Duration::from_secs(300)).await?;
ctx.rpc::<()>("send_digests_to_all_users", ()).await?;
Ok(())
}
Distinct Rust idioms
Duration::from_secs/from_millis/from_hours— always astd::time::Duration, never a raw numbertokio::signal::ctrl_c().awaitfor graceful-shutdown waits in the ephemeral-world binaryserde_json::json!({ ... })for structured schedule inputSchedule::delete().await?— the handle fromresonate.schedule(...)is the delete API- Cross-SDK asymmetry: Python (0.7.4), TypeScript, and Rust (0.6.0) all expose the same shape of top-level
resonate.schedule(...)convenience wrapper. Go's0.1.0tag is the odd one out — it has the lower-levelSchedules().Createsub-client (direct cron-fired promises) but not this same one-call function-dispatch wrapper yet. If you're porting a scheduled workflow to Go, seeresonate-durable-sleep-scheduled-work-gofor the manual dispatch-tag workaround
Avoid
- Reaching for
tokio::time::sleep(...)inside a durable function — that's NOT durable; usectx.sleep(Duration::...) - Treating
resonate.schedule()as "fire-and-forget register once, never delete" — leaked schedules invoke forever; keep handles or at least names you can revisit - Assuming the clock is deterministic —
ctx.sleepis durable but time drift between worker + server is a real failure mode; if a 24h sleep fires in 23h or 25h, that's within spec
Related skills
resonate-basic-durable-world-usage-rust—ctx.sleepAPIresonate-basic-ephemeral-world-usage-rust—resonate.scheduleAPIdurable-execution— foundational replay semantics; sleep + schedule are durability-centered by designresonate-durable-sleep-scheduled-work-typescript— sibling SDK for comparison (Python'sresonate-sdk0.7.4 has the equivalentresonate.schedule(...); see README)resonate-durable-sleep-scheduled-work-go— Go's0.1.0Schedules()sub-client is lower-level than this API; no top-level function-dispatch wrapper yet