Quest Design Patterns

A specialized skill for the quest-designer agent covering quest design patterns. Provides quest archetypes, reward psychology, difficulty curves, and player motivation frameworks. Use for 'quest design,' 'reward systems,' 'mission structure,' 'quest patterns,' and similar topics.

revfactory 199e230 2 files · 13.3 KB Updated

File contents

revfactory/harness-100/tree/main/en/05-game-narrative/.claude/skills/quest-design-patterns commit 199e2300ba

Frequently asked questions

npx skillmds@latest add revfactory/quest-design-patterns