Deck.gl Large-Scale WebGL2 Data Visualization
High-performance GPU-accelerated rendering of massive datasets (100k+ points, arcs, polygons, hexagons) for telemetry dashboards, autonomous agent swarm heatmaps, and spatial graphs.
Core Visual Architecture
[Raw Telemetry Data] ──► [DeckGL Instanced Buffer] ──► [WebGL2 / WebGPU Pipeline] ──► 60 FPS Canvas HUD
Production Implementation: Standalone HTML/Canvas Component
<!DOCTYPE html>
<html lang="pt-BR">
<head>
<meta charset="UTF-8">
<script src="https://unpkg.com/deck.gl@latest/dist.min.js"></script>
<style>
body { margin: 0; background: #050a12; overflow: hidden; }
#deck-canvas { width: 100vw; height: 100vh; position: absolute; }
</style>
</head>
<body>
<canvas id="deck-canvas"></canvas>
<script>
const { Deck, ScatterplotLayer, ArcLayer } = deck;
const nodes = [
{ id: 'JARVIS-Core', coords: [-46.6333, -23.5505], size: 40, color: [0, 242, 254] },
{ id: 'Swarm-Cyber', coords: [-46.7000, -23.5000], size: 25, color: [244, 63, 94] },
{ id: 'Swarm-Agents', coords: [-46.5500, -23.6000], size: 30, color: [0, 245, 160] }
];
const arcs = [
{ source: [-46.6333, -23.5505], target: [-46.7000, -23.5000] },
{ source: [-46.6333, -23.5505], target: [-46.5500, -23.6000] }
];
new Deck({
canvas: 'deck-canvas',
initialViewState: { longitude: -46.6333, latitude: -23.5505, zoom: 11, pitch: 45, bearing: 0 },
controller: true,
layers: [
new ScatterplotLayer({
id: 'nodes-layer',
data: nodes,
getPosition: d => d.coords,
getRadius: d => d.size * 10,
getFillColor: d => d.color,
pickable: true
}),
new ArcLayer({
id: 'arcs-layer',
data: arcs,
getSourcePosition: d => d.source,
getTargetPosition: d => d.target,
getSourceColor: [0, 242, 254, 200],
getTargetColor: [168, 85, 247, 200],
getWidth: 2
})
]
});
</script>
</body>
</html>