Contour To Mesh

Build Blender mesh surfaces directly from extracted 2D contours/masks instead of approximate primitives. Use for 1:1 mascot/logo reconstruction, exact leaf/petal silhouettes, filled wireframe shapes, shallow bas-relief forms, or when the model outline must match a front template before adding depth.

roble3 eabaa32 3 files · 14.4 KB Updated

File contents

roble3/cc-blender-skill/tree/main/plugin/skills/contour-to-mesh commit eabaa32cce

Frequently asked questions

npx skillmds add roble3/contour-to-mesh